User Reviews

There are no reviews for the SEGA Master System release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.1
Personal Slant How much you personally like the game, regardless of other attributes 2.8
Sound / Music The quality of the sound effects and/or music composition 2.9
Overall User Score (9 votes) 3.0


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Sega-16.com (May 07, 2015)
It’s pretty bizarre that Montezuma’s Revenge is on the Master System, and it’s even more bizarre that it’s not just an excellent port of the game but also one of the best platformers on the system. Its simple concept hides the greater depth held within, whether it’s the sheer size of the pyramid, the multiple difficulties, or the fact that you might have to do some item management at times. Graphically it beats every other version out there, though the sound is almost nonexistent, and the controls work well, though you’re stuck with using the Master System controller. This could very well be the best North American exclusive for the console, though it’s not like there’s a lot of competition in that regard. It’s a shame that it’s one of the more expensive Master System titles out there, but if you manage to get a great deal on a cartridge, like I did, then this is a must-have for SMS owners. It’s American-style old school platforming at some of its finest.
63
Power Play (Oct, 1989)
“Montezuma‘s Revenge“ erschien erstmals als Computerspiel vor satten fünf Jahren. Trotz seines Alters finde ich es immer noch unwiderstehlich. Deswegen freut es mich besonders, daß Parker Brothers das Spiel nun auch für die Sega-Konsole anbietet. Es ist zwar grafisch im Gegensatz zu anderen Sega-Spielen ziemlich mickrig, und von der Musik will ich gar nicht erst anfangen. Es spielt sich aber fantastisch. Es gibt so viele Kammern, vollgestopft mit allem möglichen Kram, daß ich das Joypad erst dann aus der Hand legen konnte, als der letzte Raum erforscht, das letzte Monster gekillt und der letzte Schatz gehoben war. Ich möchte dieses Modul jedem Sega-Besitzer empfehlen.