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Shanghai is one of the first video game adaptations of the tile-based game played with the Chinese mahjong stones - essentially a puzzle game that has little to do with real mahjong rules.

The gameplay involves 144 tiles, each depicting different images, which have to be removed by matching them into pairs. The tiles are arranged in a gridded pattern, which is higher near the centre. A tile can only be removed if it has no tile next to it on at least one side.

This computer implementation can generate a random board layout to take on and features five preset challenges, some of which have time limits of five or ten minutes, as well as a multiplayer mode.


Shanghai SEGA Master System Using the identify function
Shanghai SEGA Master System Title screen
Shanghai SEGA Master System The game menu
Shanghai SEGA Master System Only a few to go

Promo Images

Shanghai Magazine Advertisement

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Critic Reviews

Sega Power Dec, 1993 5 Stars5 Stars5 Stars5 Stars5 Stars 100 Oct 19, 2004 9 out of 10 90
Joystick (German) Feb, 1989 8.5 out of 10 85
ASM (Aktueller Software Markt) Nov, 1988 10 out of 12 83
Retro Archives Sep 15, 2020 16.5 out of 20 82
Power Play Oct, 1988 82 out of 100 82
ACE (Advanced Computer Entertainment) Nov, 1988 796 out of 1000 80
Video Games Mar, 1991 80 out of 100 80
The Game Hoard Sep 22, 2019 4 out of 7 57
Computer and Video Games (CVG) Jan, 1989 48 out of 100 48


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Project Manager 2 Sciere (780234)
May 15, 2008



Some boxed games had a Shanghai postcard as bonus Front - original game cover artwork. Back - Game title and subtitle. Offer to a free demo disk for $3.00 at the specified address. Blank space for recipient’s address and stamp.


Shanghai is one of the few PC titles that supports 16 colors exclusively in Tandy / PCjr computers.


Apparently inspired by a Chinese game called "the Turtle" or "Destroy the Turtle", played with Mahjongg tiles, Brodie Lockhard implemented the first digital version of mahjongg solitaire in 1981 on the PLATO system (released for free, played via a CDC-721 touch screen terminal, according to Wikipedia), which in turn led to a commercial online version run by the Control Data Corporation in 1983 before this, Activision's 1986 home version, made the biggest splash yet.


  • Amiga Power
    • May 1991 (Issue #00) - #44 in the "All Time Top 100 Amiga Games"
  • ´
  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #146 in the “150 Best Games of All Time” list
  • Happy Computer
    • 1986 - Runner-up as Best Game Idea of the Year
  • Power Play
    • Issue 02/1992 – Best Lynx Game in 1991
Information also contributed by Pseudo_Intellectual
Игги Друге (46314) added Shanghai (SEGA Master System) on Feb 23, 2007
Other platforms contributed by Quapil (5475), Ƒreddƴ (5817), Michael Cassidy (21110), Rik Hideto (461286), Infernos (36894), Kaminari (2042), Allyson Alt (3), Martin Smith (78737), ZenicReverie (2137), Terok Nor (32356), Servo (57355), koffiepad (10503), Brad Fregger (172), Garcia (4827) and Belboz (6576)
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