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User Reviews

A must-own classic. Ash_1 (76) 3.4 Stars3.4 Stars3.4 Stars3.4 Stars3.4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.1
Overall User Score (11 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Thunderblade is second to none as an arcade game, and this conversion gets the thumbs up ...
VideoGame (Apr, 1991)
Não será fácil a missão desse helicóptero de guerra, que tem de enfrentar tanques, outros helicópteros e aviões de caça. Só há dois continue neste jogo, que tem quatro fases.
Thunder Blade will be a success not only thanks to its arcade roots but because playability and difficulty are pitched just right.
Power Play (Feb, 1989)
Allen Befürchtungen und Unkenrufen zum Trotz sind sowohl die 2D- als auch die 3D-Szenen sehr gut spielbar. Von all den 3D-Automaten-Umsetzungen für die Sega-Konsole gefällt mir Thunder Blade am besten, wenn es auch mit dem Original kaum noch Gemeinsamkeiten ausweist. Die Angriffsformationen sind intelligent programmiert, so daß man ihnen mit Können entwischen kann und nicht auf Glück angewiesen ist.
Grundsätzlich ist das Sega-Kriegsgame spielbar. Den Ballerfan wird auch dieses Produkt in seinen Bann ziehen, so daß es sicher nicht verkehrt wird, den Kauf zu tätigen. Der eingeschworene Pazifist sollte eher die Finger davon lassen. In diesem Sinne... ran an die Feuereröffnungslinie und ballern!
The main problem is that play is far too difficult. You can eventually learn the way through, but it takes many restarts, and ploughing through the same old waves soon gets dull.
Génération 4 (Dec, 1988)
Thunder Blade est un beau jeu de tir, dont certaines séquences en 3D ne sont pas sans me rappeler Space Harrier. Bien sûr, là il n'y a pas de dragons, mais les attaques ennemies et les explosions sont assez semblables. J'ai regretté qu'il n'y ait pas des petits bonus pour agrémenter le jeu. Même si Thunder Blade est superbe, je lui préfère nettement Aleste.
Retrogaming History (Sep 04, 2008)
Una conversione appena sufficiente. Molti dei difetti grafici elencati nella recensione sono imputabili alla scelta di inserire il gioco in "soli" 256 KByte. Ritengo che Thunder Blade avrebbe beneficiato di un cartuccione da 512 MByte come quelli utlizzati, ad esempio, in R-Type, After Burner e Phantasy Star. Il mio consiglio è di non perdere tempo con questo sparattuto senza evidenti qualità, procuratevi se mai la versione arcade oppure quella per C64, sono entrambe più divertenti.
Thunder Blade will take some fast reflexes to survive. Despite the good graphics though this game is not a lot of fun. The two different views are cool but all of the levels contain similar enemies. Your weapons are not too interesting either, some power-ups would have definitely helped make the game more fun.
The Video Game Critic (Nov 14, 2000)
Thunder Blade is a fast-action helicopter shooter with multiple stages. The first stage gives you an overhead view of the city. Large, detailed helicopters fly your way, and tanks approach on the ground. The action is fast and furious, and you'll need to keep moving to survive. Your two buttons let you shoot air-to-air and air-to-ground missiles. Since you have unlimited ammo, you'll want to pound them for all they're worth. I was feeling pretty good about this game until I reached the second stage and the view changed to a 3D perspective. This stage reminded me of Colecovision's Turbo. The choppy animation looks terrible. It's hard to tell what's going on, and you end up flying in circles while shooting ahead blindly. Ground forces appear out of nowhere. Eventually you'll go down in flames as a result of the unavoidable ground fire. It's not a total loss, but Thunder Blade is too ambitious for its own good.
40 (Feb 09, 2012)
Thunder Blade on the Sega Master System just falls way too short of the arcade original. The overall choppy nature of the graphics, and the slow frame rate actually make the game overly difficult. A good 8-bit port of an arcade game doesn’t necessarily have to look just like the real deal if the gameplay still feels the same, but with the SMS port of Thunder Blade, they just made way too many cuts. The inability to change altitude, or adjust your speed in the top down levels just make it feel like another generic, boring 2d shooter, but without any fancy power ups, or weapons. In spite of the games shortcomings, Thunder Blade on the Sega Master System is indeed an interesting, playable game at the very least, and makes you question what was so “Super” about its 16-bit upgrade.
There comes a time in a shoot-em-up fan's life when you look at a game and just say "Why, God, why?" Thunder Blade is one of those games. A translation of the arcade hit from way back when, the Sega Master game isn't anything to write home about.
Defunct Games (Dec 31, 2006)
Maybe it's just me, but the Thunder Blade series just doesn't do much for me. I'm not impressed with this terrible 8-bit game, and the first generation Genesis title was a disaster. Perhaps that's why Sega decided to kill the Thunder Blade franchise before they created technology that could actually handle this type of game. As it is this 8-bit Thunder Blade is a muddy mess of bad controls, frustrating game play and uninventive level designs. The only person this game is going to appeal to is the type of gamer who has played every other 2D/3D shooter ever created ... and even that guy may want to think twice about jumping into the cockpit of this awful title.
If you're looking for shooters on the Master System, you can find separate games that do this much better. Space Harrier is always a wise choice and the somewhat hard to find Power Strike is tolerable. Thunder Blade is simply better off forgotten, even if the idea didn't sound so bad on paper during the design meetings.
Gaming since 198x (Feb 01, 2009)
Un jeu pour masoichistes. A moins d'êyre amateur de jeux où on crève toutes les 10 secondes juste parce que c'est injouable, il vaut mieux passer son chemin.