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User Reviews

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Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.4
Graphics The visual quality of the game 4.1
Personal Slant A personal rating of the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.3
Overall User Score (10 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Tilt (Jul, 1988)
La grande qualité de la réalisation de ce programme contribue pour beaucoup à sa réussite. Zillion II est l'un des meilleurs jeux d'action sur console. Un must.
The Sega is really coming out of its shell as more games are released with great graphics, varied gameplay, depth and high levels of playability and challenge. Zillion 2 is one such game, and it's great. Each stage demands a different method of play, and on the later levels a good deal of skill with the joystick is the only way to succeed. In terms of graphics, the game can't be faulted. Even though the Sega flicker rears its ugly head from time to time, the overall graphic quality is notably better than the original Zillion.
Beautifully playable and slick to the bone this is a must if you enjoyed the original. In case you should have any problems playing it try using the continue function by holding the joystick up and pressing button one when Game Over comes up.
Despite all these plusses, it is still necessary to note that Zillion II still does not have the depth of its predecessor and it remains a very simple playing game. The levels are all very distinct, but this is done mainly through giving each stage its own colour theme, like Windows desktops. The tunes are also very limited; there is one track for the bike stages, one for the running stages, and one for boss encounters. But similar to the gameplay limitations, the simplicity of the graphics and sound don't seem to detract much from the fun of the experience. If anything, the simple, straightforward layout, soundtrack, and mission endear you to the game all the more. Any Master System owner—Zillion fan or not—would do well to add Zillion II to their collection. The average Sega player will find it a pleasurable way to spend a half hour at a time—Robotech and 2-D shooter aficionados should be particularly pleased.
GamesCollection (Mar 04, 2008)
Un gioco da tenere presente soprattutto se amate l'azione e le sfide difficili, visto che portare a termine Zillion 2 non sarà per niente semplice. Se però avete amato la meccanica di gioco di Zillion ricordatevi che qui è rimasto ben poco e la delusione potrebbe essere dietro l'angolo.
70 (Nov 07, 2004)
In conclusion, I'd have to say that Zillion II is a game to own, but not one to draw blood to locate. It's not that hard to find, and really not worth any extended effort to get your hands on it. It's a decent game, but pales in comparison to its predeccesor and provides you with just another shooting game to get annoyed with.
VideoGame (Mar, 1991)
Missão espacial. É preciso salvar os amigos presos em algum lugar da fortaleza inimiga. Não deixe de se fortalecer com as três "letrinhas" que de vez em quando aparecem na tela.
Tja, man fährt also so rum, ballert ein wenig, und das war‘s dann auch schon. Nicht gerade ein Spiel, bei dem Stimmung aufkommt. Sicher, es gibt andere Spiele, in denen auch nichts anderes gemacht wird, aber die waren nicht so gähnend langweilig. Außerdem ist die Steuerung mit Hilfe der Sega-Joy(sticks?) sehr ermüdend (Krampf im Daumen garantiert). Wie alle modernen Games verfügt auch ZILLION II über Sound. Der ist aber auch nicht gut (verdammt, gibt‘s denn nichts Positives?), Doch! Eines gibt es, was gut ist! Die Grafik! Die ist wirklich ganz brauchbar und würde eine gute Note bekommen, wenn....die Sprites nicht so fürchterlich flackern würden. Nach soviel Negativem steift sich natürlich die Frage: Warum wurde ZILL1ON II nicht zum Flop des Monats gewählt? Ganz einfach! Wir haben schon einen Kandidaten dafür, der es fertiggebracht hat, noch schlechter zu sein (auch ‘ne Leistung!). Also, Sega-Fans, laßt die Finger davon, es lohnt nicht!
Power Play (Mar, 1988)
Schade, ich hatte mich so auf ein neues Abenteuer mit den Zillion-Helden Apple, Champ und J.J. gefreut. Leider hat Zillion II mit seinem Vorgänger so gut wie nichts gemeinsam. Auf ein hervorragendes Action-Adventure folgt ein mittelmäßiges Ballerspiel. Das ist um so tragischer, weil die Grafik deutlich verbessert wurde. Zum Teil ist sie sogar Spitzenklasse. Wenn man einmal alle acht Levels gesehen hat, verliert Zillion II deutlich an Reiz. Ähnlich wie bei „Kung Fu Kid“ ist das Spielprinzip zu mager, um mich Wochen oder gar Monate an den Bildschirm zu fesseln. Am Anfang spielt sich Zillion II zwar ganz gut, doch wegen mangelnder Abwechslung ist bald die Luft raus. Leider nur Mittelmaß.