Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

atari kombinera

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. -
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.9
Gameplay How well the game mechanics work and the game plays. 4.1
Graphics The visual quality of the game 3.9
Personal Slant A personal rating of the game, regardless of other attributes 4.5
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.4
Overall User Score (8 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Fusion (Aug, 1995)
Bug may not have the charisma of Sonic or Bubsy, but he'll be lots of fun for the Sega Saturn player to shepherd through his trials and tribulations.
Entertainment Weekly (Aug 25, 1995)
Like any good mascot game, Bug! is enjoyable on two levels: in its own right, as a wacky, good-humored adventure (in which a giant green insect rescues his buddies from the evil Queen Cadavra), and as a showcase for Saturn's dazzling 3-D-style graphics.
Consoles Plus (Sep, 1995)
Un excellent jeu de plates-formes en 3D temps réel destiné aux bon joueurs.
Mean Machines (Nov, 1995)
Should be the definitive Saturn platformer for some time.
Mean Machines (Oct, 1995)
If you've ever liked playing platformers you must have this for your Saturn. An absolutely essential buy for those into gameplay.
Consoles Plus (Nov, 1995)
La prise en main est loin d'être facile, il faut s'habituer à la perspective, mais l'intérêt est à la hauteur des efforts que vous devrez déployer pour traverser six mondes, dix-huit niveaux et affronter six boss.
GameFan Magazine (Jul, 1995)
How can a first generation game be this good? From the unique multi-perspective gameplay to the awesome rendered cast of Insectia, this is a platform gamers dream come true! The game is super long, extremely challenging, loaded with secrets that will have you playing it over and over and the coolest bosses I have ever seen. I know 32-bit is just getting underway, but I can't find one fault with this game. What a way to start a genre!
Hobby Consolas (Oct, 1995)
Bug va a suponer una revolución dentro del mundo de las plataformas. Es divertido para jugarlo y bonito para verlo.
Sega US have come up with a formidable platformer in that, unlike Rayman, it makes proper use of the Next Gen machine's graphical capabilities and uses a proper 3D environment. There is also a huge game in here with a plethora of power ups, well drawn characters and lush backgrounds, numerous game routes and some ingenious bonus rounds. My only reservation is that the game doesn't have an immediate hook, you really have to sit down and play it for some time before you become enthralled and begin to really enjoy it.
Jag kan inte påstå att jag hade speciellt höga förväntningar när jag startade spelet, men efter ett par minuter med Bug upptäckte jag att det knappast var något skräpspel. Själva idén att skapa ett plattformsspel med en tredje dimension gör att spelet känns fräscht och lite mer underhållande. Grafiken är snygg, Bug rör sig smidigt i alla dimensioner och musiken gör en lugn som en filbunke. Bug är ett säker kort hos alla som tycker om att pyssla istället för att slåss och bråka. Kort sagt det perfekta familjespelet.
GamePro (US) (Sep, 1995)
For a system with no spokesperson (or spokesthing), Bug! fills the role nicely for the Saturn...for now. As the Saturn is still in it's infancy, Bug! is an excellent game even with the lead character's annoying one-liners.
Coming Soon Magazine (Oct 31, 1995)
The stage is set and all the actors are in place for Bug's big chance as hero in his first full-length motion picture where he plays himself in BUG! This 3D film is full of action, drama, emotion, and fun, while you set out on a long journey on the Island of Bug.
Mega Fun (Sep, 1995)
Bug ist ein Musterbeispiel dafür wie man die 32-Bit Technologie sinnvoll mit einem einfallsreichen Gameplay verknüpft. Gibt es in machen Next Generation-Spielen oftmals nur sehr windige 3D-Effekte zu sehen, wurde in dieser Hopserei die dritte Dimension perfekt mit ins Spielgeschehen einbezogen. Durch die Sprünge in die Tiefe erhält der Silberling einen besonderen Charme, den sich wohl kaum jemand entziehen kann.
Video Games (Sep, 1995)
Ja, genauso muß es sein, das Vorzeige-Jump‘n‘Run für den Saturn! Was die Jungs von “Roach Motel“ und “Realtime“ hier abgeliefert haben hat Earthworm Jim-Klasse. Mit 18 Levels zählt BUG! zwar nicht zu den umfangreichsten Spielen, der stellenweise echt happige Schwierigkeitsgrad wird Euch allerdings doch ein gutes Weilchen beschäftigen. Daran, daß einige Konkurrenzblätter in ihren BUG!-Reviews nur Bilder aus den ersten zwei Welten zeigen, könnt Ihr ungefähr den Schwierigkeitsgrad bzw. den Zeitaufwand beim Spielen abmessen. Obwohl en masse gestorben wird, ist BUG! durch die vielen witzigen Ideen, die Bonusmöglichkeiten und nicht zuletzt durch die gut versteckten Abkürzungen, extrem motivierend.
Joypad (Oct, 1995)
Pour ce premier jeu où l'on évolue dans un décor entièrement en 3D, Sega s'est surpassé. Même si techniquement, il n'a rien d'extraordinaire, il est clair que son originalité et sa durée de vie en feront craquer plus d'un.
MAXIMUM Magazine (Oct, 1995)
Bug! isn't without its flaws (and some of them are bound to turn people off this game), but it is one of only four official releases really worth owning.
Graphics and sound also add to the overall experience. Characters are colorful and of cartoon quality. When zoomed in on things are a bit blocky but that does not detract from the fun. The sounds in Bug! are of high quality. Especially enjoyable are the voices that add an extra dimension to the game. One thing did bother me a little, the voices repeat over and over again. Some more lines for each character would have been great. Nevertheless, anyone with a sense of humor who enjoys platform games will enjoy this game.
From the first glance, this game just looks awesome and once you play it, you'll be hooked for hours. The look and sounds of this game make it the best Sega Saturn game out so far. There are a few drawbacks though. The levels are big and all, but almost too large without a save or password feature. Also, it could have used a few more power-ups to keep the big levels changing. The cute, high-tech graphics really show off what the Sega Saturn can do.
Un jeu génial qui donne envie de ne jamais se défaire de sa Saturn ! À éviter si vous êtes en période d'examens !
Game Players (Sep, 1995)
Bug! is an important game in many ways, but mostly by way of indicating what we might expect from the Sega Saturn. There is little doubt that for diehard platforming fans this is a must-have title, but for others this one is more flash than substance.
CD Player (1996)
Der erste Eindruck meiner Test-Session: Knallhart! Für erfahrene Spieler sind die riesigen Levels eine Herausforderung, Jump-and-Run-Neulinge werfen nach wenigen Stunden frustriert das Handtuch. Profis freuen sich über anspruchsvolle Gegnertaktiken, verzwicktes Level-Design und eindrucksvolle Präsentation: Sämtliche 3D-Optiken sind sauber berechnet, die Gegner liebevoll ausgearbeitet und witzig animiert. Die 3D- Perspektive eröffnet dem Genre neue Dimensionen, fordert allerdings soliden Orientierungssinn: Wer nicht jeden Winkel auswendig kennt, verliert sich hoffnungslos. Wer gern schnell das Spielende sieht, nimmt Abstand, Entdecker-Naturen schließen sich wochenlang ein und versinken in monumentalen Hüpf-Sphären. Jump-and-Run-Fanatiker kaufen sich den revolutionären Titel bedenkenlos, Anfänger halten sich an die leichteren «Clockwork Knight»-Spiele.
Bug ! est une surprise qu'on n'attendait pas sur Saturn. Exclusif à la console de Sega (mis à part une adaptation PC passée inaperçue), ce jeu de plate-forme vous tiendra en haleine tant est que vous accrochiez à ce style si particulier qui fait un peu jeu américain, je dois l'avouer. Par contre il faudra vous accrocher pour venir à bout de ce jeu, qui en plus d'être assez long, est particulièrement difficile (notamment sur la fin). Une suite dénommée Bug Too est sortie bien plus tard et reprend le principe de son aîné en y changeant principalement les environnements et les capacités de votre personnage, ainsi que la possibilité d'incarner d'autres insectes.
Sega Nerds (Nov 07, 2006)
One of the more unappreciated games of its time, it got great reviews when it first came out- but it never really made itself as a house-hold name, yet Crash Bandicoot did for some reason, when those games are abysmally boring. Strange world.
If you're looking for a platform title and you want Donkey Kong Country-quality graphics, Bug! is your game. While the quad-scrolling effect is really the only original thing in Bug!, the look is what makes this game a joy to play. Bug! is the first game to come from Sega of America and the infamous "Away Team" of developers. This first effort looks very promising for what's to come from this group.
The Video Game Critic (Nov 22, 2001)
On the downside, there's a severe shortage of checkpoints, and even worse, there's no password or save feature. That's a shame, because this is a pretty lengthy game. Other than these issues, Bug is a very solid platform game.

atari kombinera