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User Reviews

There are no reviews for the SEGA Saturn release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 3.7
Personal Slant A personal rating of the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 3.6
Overall User Score (11 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Video Games (Nov, 1995)
So bekannt und doch so unverbraucht - das war der erste Gedanke der mir durch den Kopf schoß, als ich Sim City 2000 zum ersten Mal sah. Maxis hat es nämlich meisterlich geschafft, aus dem selben steinzeitlichen Spielprinzip von Sim City ein völlig neues und erfrischendes Spielgefühl entstehen zu lassen. Sim City 2000 hat sich, anders als bei vielen anderen Hit-Nachfolgespielen, somit unverwässert in das nächste Jahrhundert gerettet. Es sieht nun nicht nur optisch besser aus, auch jede der zahlreichen Optionen und Einstellungsmöglichkeiten wirken keinesfalls überladen oder gar überflüssig. Sie sind sinnvoll verbessert und erweitert worden.
Mean Machines (Dec, 1995)
Sim City on Saturn stands up against the PC version running on kit at twice the price. But just a little too slowly.
Mega Fun (Dec, 1995)
Mit Sim City 2000 auf dem Saturn ist Maxis wieder ein Meilenstein gelungen. Aber: Selbst wer den Vorgänger mit Bravour gespielt hat, dürfte sich bei Sim City 2000 vor allem am Anfang seine Zähne ausbeißen. Jedes noch so kleine Detail muß beachtet und an die jeweiligen Bedingungen angepaßt werden. Darin liegt auch die Stärke des Spiels. Die umfassende Komplexität übersteigt alles bisher dagewesene. Zur Technik: Grafisch ist das Spiel eher zweckmäßig, wurde aber sehr anschaulich dargestellt. Die Geräusche klingen realistisch und halten sich dezent im Hintergrund. Durch die Vollbelegung des Pads ist die Bedienung ein wenig umständlich und damit gewöhnungsbedürftig. Deshalb lege ich Euch die bald erscheinende Saturn-Maus nahe. Fazit: Sim City 2000 ist eine gelungene Umsetzung der erstklassigen PC-Version und die komplexeste Simulation, die derzeit für Konsole zu haben ist.
Sim City 2000 är det klart bästa försöket hittills att följa upp originalet, men kan med sin avancerade uppbyggnad och hopplöst höga svårighetsgrad bli lite väl mycket för mindre vana strategispelare. Dessutom är Saturn-versionen extremt långsam, vilket är påfrestande i längden.
Consoles Plus (Apr, 1996)
Si les graphismes n'ont rien d'extraordinaire, cette simulation n'en est pas moins excellente. Il est dommage de ne pouvoir jouer avec la souris. A conseiller aux fans du genre...
Anyhow, this is still a fantastic strategy game which will drag you in quickly and keep you engrossed for a good few weeks (and that means many hours per day). The sad part is that most people will play it so much in the first month that they'll be sick of the sight of it afterwards. The depth and level of control you have means this game will appeal to just about everyone, and there are a few bonus features for the Saturn version, so even PC-owning Sim-veterans should enjoy playing it. It's just a shame about the speed, though.
Mean Machines (Mar, 1996)
Nice, but suffering from a couple of contusions in the left gameplay lobe. The boffins should be pleased.
This must be heaven: two of my favorite sims to the 32-bit systems. Sim City 2000 is an engrossing, complex and exciting (for reasons I haven't figured out yet) game that will keep you glued to the boob tube for heinous amounts of hours. Build and run your own metropolis, controlling crime, pollution and safeguarding against disaster in order to keep your city a thriving community.
GamePro (US) (Apr, 1996)
More Sim fun, this time with an expanded menu and futuristic outlook. The expanded menu, however, means more detailed gameplay, which bogs Sim City 2000 down a little, especially if you enjoyed the fun of Theme Park. Still, fans of the City series will enjoy this latest incarnation. If you have a head for population control, Sim City is fun no matter what century it's in.
Game Players (Dec, 1995)
Create your own city and provide municipal services for a bunch of little people who will desert you faster than rates leaving a sinking ship if you don't keep 'em happy! The interface screens will take some patience, but it's still a great game.
The replay value is certainly high as long as you have a good imagination. Building each city is a new experience. Players can also select to play scenarios that are based on real life. SimCity 2000 is an entertaining game, about as realistic as you can get, and has many options to keep you busy.
If you don't feel like building a burg from scratch, the CD is loaded with preconstructed cities and scenarios for you to mess with. There's even a "disaster mode" that rewards players for restoring a city after it's been hit with a catastrophe. All well and good, but SimCity 2000 has one big drawback: it plays like crap with the Saturn controller.
Defunct Games (Dec 18, 2004)
The Sega Saturn version of the game is just as good as the computer counter part, but it doesn't quite work due to the poor control, and the insane amount of memory each City takes up (read: all the internal memory). Avoiding those faults, however, the game is just amazing. I have never wanted to be Mayor before, but if I ever do, this is the game for me!