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User Reviews

There are no reviews for the SEGA Saturn release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.7
Gameplay How well the game mechanics work and the game plays. 4.1
Graphics The visual quality of the game 4.0
Personal Slant A personal rating of the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.6
Overall User Score (10 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Lens of Truth (Mar 26, 2009)
X-Men vs Street Fighter was a needed Optic Blast in the rear end of the fighting game world. Street Fighter clones were everywhere and the shock value of Mortal Kombat had worn off. Capcom blew a breath of fresh air into what at the time was a stagnant genre. This game by all accounts is to date one of the greatest fighting games ever made.
This unbelievable arcade port is a MUST-OWN Saturn fighting game. If you've been wondering what reasons there are to own a Saturn, here's the only one you'll need this year!
High Voltage Online (Sep 13, 2006)
Overall, this game is a magnificent translation. Someone over at Capcom must really love us. However, seeing this, it brings hope to this SF fan’s heart that an arcade perfect Vampire Savior and an arcade perfect MSH v. SF can’t be too far away.
Consoles Plus (Jan, 1998)
Que dire si ce n'est que c'est tout simplement le meilleur jeu de baston toutes consoles confondues ou la quintessence du jeu de baston, au choix.
A departure from past fighters that featured so-called team play, X-Men Vs. Street Fighter allows players to switch characters on the fly during a match. Not only does this enable players to bring a healthy fighter into play, but lets the injured 'tagged out' character to partially recover their health off-screen. And once your super bar is fully charged, both of characters can combine powers to ute a devastating team attack.
Mit X-Men vs. Street Fighter hat Capcom die Krönung des 2D-Beat'em-Ups programmiert. Besitzer anderer Konsolen können nur neidisch auf die Saturn-User schauen - die PSX-Version wird wegen der fehlenden RAM-Karte schlechter ausfallen, wahrscheinlich ohne Kämpferwechsel. Saturn-Besitzer müssen allerdings den Weg über den Importhändler gehen, wenn sie diese perfekte Automatenumsetzung Ihr eigen nennen wollen, da sich (laut Firmenangabe) der Vertrieb in Deutschland nicht lohnen würde.

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X-Men versus Street Fighter est un titre incontournable de la Saturn. Vendu avec la RAM il inaugurait le début d'une grande série de cross-over. Il restera culte comme ayant été le premier jeu du genre, et comme ayant été le jeu où Ryu et Ken faisaient leur Shinku-Hadoken côte à côte, où les deux héros ayant combattu ensemble devaient s'affronter à la fin du jeu. Le contenu est ultra réduit, mais on peut quand même jouer seul ou à deux, et là tout est dit. Sa réalisation quant à elle est ce qui se fait de mieux en la matière sur Saturn. Un jeu qu'on ne se lasse jamais de remettre dans sa console pour quelques séances de combats et de combos enragés.
Video Games (Jan, 1998)
Das Spielgefühl ist durchgehend phänomenal, die Special-Moves gehen absolut fließend von der Hand. Die Steuerung ist leicht in den Griff zu bekommen und grafisch wird der Capcom-typische Comic-Stil präsentiert. Alle Prügelanhänger werden grandios unterhalten, wenngleich auch die typische 2D-Strickart sich wenig geändert hat.
Joystick (French) (Feb, 1998)
Il est indéniable que ce soft a la patate avec ses combos et coups de la mort, et que c'est ce genre de jeu qui manque cruellement sur nos bécanes. Moralité : SF vs X-Men, c'est l'arcade à la maison, et le PC en grève, si toutefois nous sommes fans de baston.
Mega Fun (Mar, 1998)
Ein weiterer Street Fighter II Klon, mit dem Capcom Geld abzocken möchte? Nicht ganz, denn dieser interessante Vergleichskampf hat es spielerisch faustdick hinter den Ohren. Hauptgrund dafür ist natürlich die coole Möglichkeit, zwischen den beiden Kämpfern hin und her zu schalten. Dieses Feature behebt die gesamte Keilerei ungemein. Zumal der Wahl des Teams eine nicht unbedeutende taktische Rolle zukommt. Weitere Vorteile sind das üppige Kämpfe-Ensemble mit interessanten 16 Charakteren, eine Bitmap-Grafik. die dank des 4 MBit RAM-Moduls endlich einmal vernünftige Animationen bietet, sowie ein Gameplay, das sich sogar eine Ecke dynamischer spielt als die unzähligen Vorgänger.
Defunct Games (Aug 22, 2004)
This game is considerably better than it's PlayStation counterpart, I might add. With, or without, the use of the RAM cartridge Street Fighter Alpha 2 shines with much more animation and detail than you'd expect. The game is nearly arcade perfect, and with single screen shots, it's almost impossible to tell. The Saturn control also features six buttons across, a God send to the Street Fighter-philes. If you have the first game, this is a bit difficult to recommend, but if you're a die hard Street Fighter fan there's no reason you shouldn't already have this game!
Not Capcom's best fighting game, but still one of the closest arcade conversions ever. The 4Mb RAM cartridge is great news for the Saturn.
GameSpot (Dec 12, 1997)
X-Men vs. Street Fighter is yet another Capcom cookie-cutter fighting game. This time, Street Fighters team up with X-Men in a two-on-two tag-team battle of pure insanity. While the game's characters play somewhat like their previous incarnations, their special moves have been pumped way up. Ryu's fireball is now as tall as he is. The flames coming off of Ken's Dragon Punch are huge, and it goes about two screen lengths up. While this is a neat concept at first, the derivative moves and defensive gameplay really bring this one down in the end.