A tactical wargame simulating the action faced by the U.S. Marine Corps.
The game is composed of 3 non dynamic campaigns sprawled over 15 scenarios which include Korea, Vietnam, and a bunch of hypothetical scenarios) plus a scenario editor. Gameplay uses the standard wargaming hex-based tactical map as the main point of the interface and you play in standard turn-based fashion, tough there are some twists. For instance, attacks are delivered sequentially, meaning you can't "stack" every unit in the world on a hex and deliver an earth-shaking attack, etc. features like this tend to reward the more judicious use of fire and good planning.