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The handheld version of Serious Sam differs from both its PC and console counterparts significantly. It uses a ray-tracing engine because of technical limitations, but like its console and PC brethren, focuses on fast-paced action, large groups of enemies and open spaces.

Scientists figure out how to use the timelock to send someone to any point in time, Sam travels back to ancient Rome as people haven't been returning from that period and ends up fighting Mental's minions once again.

The game has ten weapons and ten enemies, most of which are taken from the other Serious Sam games. It spans twelve levels.


Serious Sam Game Boy Advance This isn't looking good.
Serious Sam Game Boy Advance A Methug commander up close
Serious Sam Game Boy Advance Shooting a Methug soldier
Serious Sam Game Boy Advance Title screen

Promo Images

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Alternate Titles

  • "Serious Sam Advance" -- In-game title

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User Reviews

There are no reviews for this game.

Critic Reviews

N-Zone Jul 02, 2004 70 out of 100 70
3DAvenue Jul 29, 2004 70 out of 100 70
64 Power / big.N / N Games Jun, 2004 56 out of 100 56
GameSpot May 18, 2004 5.6 out of 10 56
IGN Apr 27, 2004 5 out of 10 50
Pocket Magazine / Pockett Videogames Jul 31, 2004 2 Stars2 Stars2 Stars2 Stars2 Stars 40
DS-x2 Oct 01, 2005 3.5 out of 10 35
Jeuxvideo.com May 05, 2004 6 out of 20 30
Gamekult May 28, 2004 2 out of 10 20


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Ace of Sevens (4472) added Serious Sam (Game Boy Advance) on Aug 06, 2006
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