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The Serious Sam series is back for its third main (though sixth overall) outing. Running on the new Serious Engine 3.5, Serious Sam 3: BFE serves as a prequel to the original First Encounter; a fact referenced in the games title, BFE standing for Before First Encounter. Set in the 22nd century, the plot revolves around a device known as the "Time-Lock;" a discovery made beneath the ruins of ancient Egypt, found to belong to an even older yet technologically advanced civilization known as the Sirians. However this discovery catches the attention of a dangerous cosmic entity known as Notorious Mental, who assaults Egypt and seizes the Time-Lock as his own, abusing its powers to create a horde of cloned beasts borrowed from various points and places in the universes history to unleash upon the Earth. Various attempts to retake Egypt and reach the Time-Lock have failed, until a new task force is sent in with "Serious" Sam Stone on board, and despite being separated from his team - Sam plows forward with all the weaponry he can find.

Like the previous entries in the series, the game is a simple, arcade-style shooter that throws back many elements to the early days of the genre with games such as Wolfenstein 3D, Doom and Duke Nukem 3D. When the player chooses a difficulty, the game applies a score modifier based on difficulty and also applies score variables on time, saves made, and enemy kills - tallied at the end of each level. SS3 also continues the trend of having the player fight large amounts of enemies with any weapon at their disposal. The weapons themselves range from conventional tools such as a pistol, shotgun, and assault rifle while also giving players some less conventional weapons such as a portable cannon, laser-rifle and a new entry to the series - the mutilator.

Outside of the single player mode, there are various multiplayer options that can be played online with up to 16 players and split-screen with up to 4 players. These modes include cooperative campaigns, survival missions, and a "beast hunt" mode as well as traditional deathmatch and team deathmatch options and a new "my burden" mode.


Serious Sam 3: BFE Windows Hippy mode!
Serious Sam 3: BFE Windows 3rd person view (press H to toggle)
Serious Sam 3: BFE Windows Using the rocket launcher in a canyon (survival map).
Serious Sam 3: BFE Windows What the hell is that off in the distance!? D:

Promo Images

Serious Sam 3: BFE Screenshot
Serious Sam 3: BFE Screenshot
Serious Sam 3: BFE Screenshot
Serious Sam 3: BFE Magazine Advertisement


Alternate Titles

  • "Крутой Сэм 3" -- Russian spelling

Part of the Following Groups

User Reviews

Serious Sam 3 is good, old school fun - but its missing a certain something... Windows Kaddy B. (796)

Critic Reviews

Game Chronicles Windows Dec 23, 2011 8 out of 10 80
Gameplay (Benelux) Windows Dec 23, 2011 80 out of 100 80
Absolute Games (AG.ru) Windows Dec 26, 2011 75 out of 100 75
IGN Windows Dec 01, 2011 7 out of 10 70
Gamereactor (Sweden) Windows Dec 09, 2011 7 out of 10 70
Entertainment Depot, The Windows Dec 06, 2011 7 out of 10 70
Jeuxvideo.com Xbox 360 Nov 02, 2012 14 out of 20 70
PC Games (Germany) Windows Dec 21, 2011 68 out of 100 68
GameStar (Germany) Windows Nov 28, 2011 67 out of 100 67
4Players.de Windows Dec 20, 2011 56 out of 100 56


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Copy protection

Rather than disabling the game to users of pirated releases of the game, Croteam took a more creative approach to copy protection. If the game turned out to be illegally copied, a blazing fast arachnoid would appear after killing the first enemy. The arachnoid is completely invincible and follows the player around until he kills him.

In addition, the level Under the Iron Cloud was programmed so that, should the game be pirated, Sam was forced to look up to the air and spin, unable to fight any enemies who would approach him.

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Contributed to by Arejarn (7204), Kaddy B. (796), Sciere (791375) and Kabushi (257699)
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