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Serious Sam II is the sequel to Serious Sam is an equally un-serious first-person shooter with everything blown out of proportion. It offers huge levels with hundreds of opponents, funny worlds with various themes, a vivid colour palette, lots of big guns and some of the largest bosses around (including a giant gorilla, bee, skeleton, dragon and robot). Sam "Serious" Stone must fight through the minions of evil mastermind Mental to collect the five pieces of a medallion which will allow him to harm Mental himself.

The game is based around DOOM's more simple approach to gameplay with a dose of old school game design featuring score, a life-count and extra lives. The outrageous enemies come in waves, dozens at a time, ammo for the basic weapons is plentiful and action almost never ceases. Sometimes a dinosaur, various vehicles (including a flying saucer) and static guns can be mounted to lay waste to Mentals hordes. Weapons include a revolver, shotgun, circular saw, plasma gun, sniper rifle, Uzi, rocket launcher grenade launcher, mini gun, canon and a serious bomb. The game's engine combines support for a high model count on screen at any given time with a long draw distance.


Serious Sam II Windows Yes, you snipe mutant football players with explosive bombs at 100 paces...
Serious Sam II Windows The "serious" Elders of the Sirius Council. Seriously.(cut-scene)
Serious Sam II Windows There are a few vehicles too. This resembles the pod racers from Star Wars.
Serious Sam II Windows Digital release of Serious Sam 2 (Steam) now has native controller support.

Promo Images

Serious Sam II Screenshot
Serious Sam II Screenshot
Serious Sam II Screenshot
Serious Sam II Screenshot


Alternate Titles

  • "英雄萨姆II" -- Simplified Chinese spelling
  • "Крутой Сэм 2" -- Russian spelling
  • "Yingxiong Samu 2" -- Simplified Chinese title
  • "Serious Sam 2" -- Informal name
  • "シリアスサムⅡ" -- Japanese spelling

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User Reviews

Oh dear . . . Windows Nick Drew (412)

Critic Reviews

Gameguru Mania Windows Dec 17, 2005 80 out of 100 80
Game Informer Magazine Xbox Nov, 2005 7.75 out of 10 78 Windows Oct 13, 2005 15 out of 20 75 Xbox Oct 17, 2005 15 out of 20 75
Extreme Gamer Xbox Nov 14, 2005 7.5 out of 10 75
GameSpot (Belgium/Netherlands) Windows Oct 14, 2005 73 out of 100 73 (UK) Windows Oct 14, 2005 7 out of 10 70
MAN!AC Xbox Sep 30, 2005 69 out of 100 69
CanardPC Windows Oct 05, 2005 5 out of 10 50
Gamekult Xbox Oct 14, 2005 5 out of 10 50


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One of the friendly characters in the game thanks Sam for rescuing him, and says that he was tired of "waiting forever" for "that blondie guy" to rescue him. This is a reference to the painfully long development time of Duke Nukem Forever, given the fact that the "blondie guy" he mentions is Duke Nukem...


  • PC Powerplay (Germany)
    • Issue 02/2006 - Gun Man of 2005 (for Sam, because he killed more enemies in a few minutes than other heroes in their whole game)

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Contributed to by Silverblade (1482) and Spartan_234 (460)