|War of the snakes||Commodore 64||Katakis | カタキス (41888)|
|This excellent game should have been released in the arcades first||VIC-20||Katakis | カタキス (41888)|
Our Users Say
|Apple II||Awaiting 5 votes...|
|Atari 8-bit||Awaiting 5 votes...|
|Commodore 64||Awaiting 5 votes...|
|VIC-20||Awaiting 5 votes...|
|Combined User Score||5||2.8|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Atari 8-bitElectronic Fun with Computers & Games (May, 1983)
The game's overall quality is excellent— the graphics are sharp and the sound effects are fun. For example, the serpents sound like freight trains. You're also able to keep current as well as all-time high scores. My only complaint is that you are not given any degree of control over when or how or where you get to lay an egg. It is rather inconvenient to be chasing somebody who is one segment shorter than you are, and then lay an egg and inadvertently become the same length as he is. And guess who wins all ties? But who ever said nature was fair?
Apple IIComputer Gaming World (CGW) (Jan, 1983)
The game tends to be based on foresight and dexterity, rather than the memorizing of patterns which can be used with so many conventional maze games. The serpents grow deadlier as one ascends the various levels, in that they move faster and faster and become more accurate in tracking your blue snake. There are a total of twenty separate levels (all of which are stored initially in memory. . .there is no disk-drive action during the game). After reaching the twentieth level it returns to the first maze.. though the game certainly does not return to level one difficulty! After one masters the upper levels (17 and on), the game does not get noticeably harder, but it's so easy to make an error that I believe SERPENTINE Is not a game that one can sit at all day without a loss, no matter how great his gaming expertise.
VIC-20Happy Computer (Jan, 1984)
Diese Version eines ursprünglich von Broderbund Software für den Apple entwickelten Programmes bringt eine ganze Menge Action, aber bedarf auch einer guten Beobachtungsgabe und eines klugen taktischen Vorgehens.