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Trevor Chan's empire building real-time strategy game Seven Kingdoms is updated and re-released as a stand alone product. Once again play as one of seven kingdoms as you vie for world domination. Compete on various terrain types including the new snow terrain. Control new kingdoms as Zulus, Indians or Egyptians with new deities.

Single player modes includes campaign with customizable options where you select your own goals, difficulty level, how many computer controlled kingdoms to play against etc. Also play pre-built scenarios and random map generated scenarios. Play with friends online with up to seven players in multiplayer on the internet, LAN or modem.


Seven Kingdoms: Ancient Adversaries Windows The load game menu. Each saved game displays the portrait of the ruling king, as well as the in-game date at which the save was made.
Seven Kingdoms: Ancient Adversaries Windows The training scenario is a step-by-step tutorial which covers all key gameplay aspects.
Seven Kingdoms: Ancient Adversaries Windows In the training scenario the player controls a Norman village.
Seven Kingdoms: Ancient Adversaries Windows The Unicorn is a new siege weapon type that was added in <i>Ancient Adversaries</i>.

Promo Images

Seven Kingdoms: Ancient Adversaries Screenshot
Seven Kingdoms: Ancient Adversaries Screenshot
Seven Kingdoms: Ancient Adversaries Screenshot
Seven Kingdoms: Ancient Adversaries Screenshot

Alternate Titles

  • "שבע הממלכות" -- Hebrew spelling
  • "7 Kingdoms AA" -- Grabit release spline title

Part of the Following Groups

User Reviews

In-depth action packed RTS with unique strategic perspectives Hollyoake Addams (36) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars

Critic Reviews

Gaming Entertainment Monthly 1998 84 out of 100 84
PC Player (Germany) Jun, 1998 73 out of 100 73
All Game Guide 1999 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Reset Sep, 1998 4 out of 10 40


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Open source release

In 2009 Trevor Chan and Enlight Software released the source code of the game, including all game data files with the exception of the soundtrack, under the GNU General Public License. A community development project was launched in late August 2009 at, aimed at increasing compatibility with modern systems, improving network play, fixing bugs and eventually porting Seven Kingdoms to other platforms. Since then, the community has released several updated versions of the game for Windows and Linux.

In December 2011, Bjorn Lynne, who wrote the original soundtrack, allowed its use with the open source version of the game, albeit not under the GNU GPL license.
Stillman (7619) added Seven Kingdoms: Ancient Adversaries (Windows) on Aug 29, 2004