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Shadow Fighter was one of the few Mortal Kombat influenced beat 'em ups released for the Amiga. There are 16 fighters, each with their own home country and arena, plus Pupazz, a puppet you could repeatedly attack to practice moves. The usual sequence of best-of-3 fights is on offer, with variable difficulty and optional blood. The control system is designed around a one-button controller, but still offers 25 moves for each player, with special moves executed by spinning the joystick round 180 degrees. Each arena features multi-layer parallax, with up to 80 colors.


Shadow Fighter Amiga CD32 First pair
Shadow Fighter Amiga CD32 Main menu
Shadow Fighter Amiga CD32 Loading screen 3
Shadow Fighter Amiga CD32 Fight

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Critic Reviews

CU Amiga Amiga Feb, 1995 93 out of 100 93
Amiga Power Amiga CD32 Jun, 1995 92 out of 100 92
Amiga Power Amiga Feb, 1995 91 out of 100 91
Amiga Computing Amiga CD32 Jun, 1995 90 out of 100 90
Amiga Computing Amiga Feb, 1995 90 out of 100 90
Amiga Format Amiga CD32 Jun, 1995 89 out of 100 89
Computer and Video Games (CVG) Amiga Feb, 1995 83 out of 100 83
Amiga Joker Amiga Mar, 1995 81 out of 100 81
Amiga Joker Amiga CD32 May, 1995 81 out of 100 81
Play Time Amiga Feb, 1995 80 out of 100 80


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Marketing events were planned to feature 'Shadow', a character from the British version of Gladiators, however around that time he was sacked by the show for using performance-enhancing drugs, so another character had to step in.
Contributed to by firefang9212 (72396), Kabushi (251105) and Martin Smith (71452)