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Shadowgrounds Survivor is a sequel to the 2006 top-down shooter Shadowgrounds. Some time has passed after gruesome alien attack on human colony on Ganymede and only three man has survived.

SS is still a shoot'em up game in traditions of Alien Breed and more recent Crimsonland. You will control three different characters, each has their own set of available weapons(three of them) and skills. On couple of levels you also can mount in a turret and mech suit.

Player now has access to more weapon and character upgrades, like automatic healing and several special attacks. Upgrade parts are still being collected from severed enemies and supply boxes, scattered around the level.

One of the most important additions to Shadowgrounds is the AGEIA physics engine, which making sequel levels much more interactive with hundreds things you can crush. However this enhancement has a price - to play on "high" physics settings developers suggesting Dual Core CPU and AGEIA PhysX card.


Shadowgrounds: Survivor Windows Wow, found a secret. It wasn't hidden well enough.
Shadowgrounds: Survivor Windows Smoke on the water.
Shadowgrounds: Survivor Windows Inside some facility building. Of course, everybody are dead.
Shadowgrounds: Survivor Windows Who wants some grilled bugs?

Promo Images

Shadowgrounds: Survivor Screenshot
Shadowgrounds: Survivor Screenshot
Shadowgrounds: Survivor Screenshot
Shadowgrounds: Survivor Screenshot

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Critic Reviews

Worth Playing Windows Jan 18, 2008 8.9 out of 10 89
GamingTrend Windows 2007 89 out of 100 89 PC Gaming Windows Dec 11, 2007 8.5 out of 10 85 Windows Dec 27, 2007 85 out of 100 85
GamerDad Windows Feb 01, 2008 4 Stars4 Stars4 Stars4 Stars4 Stars 80 Windows Jan 31, 2008 78 out of 100 78
Gameplay (Benelux) Windows Dec 20, 2007 78 out of 100 78
GameZone Windows Dec 03, 2007 7.7 out of 10 77
PC Zone Windows Jan 24, 2008 7.7 out of 10 77
IGN Windows Jan 29, 2008 7.6 out of 10 76


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The German release of the game includes the official soundtrack by Ari Pulkkinen and an exclusive level for the survival mode.
Contributed to by Sciere (529415), Virgil (8449) and MichaelPalin (1420)