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The story behind the game starts with the Eharin, an ancient Elfin race, who created a magical artifact known as the Inovar. At that time in the Earth's history a terrible plague known as the Nagroma, swept the land at the start of winter killing every living thing it encountered. With the aid of the Inovar the Eharin were able to create a protective barrier that kept the plague at bay. However the barrier, the Cairnrue, did not just keep the plague at bay, it stopped everything, so every spring the Rite of Decairn had to be performed to allow rain to fall.

This rite has been performed for many years by Varwield Arthermin who has grown old and bitter. The last time he raised the Cairnrue, Arhermin tried to keep its power for himself. He was defeated by Kiron the Protector in a great battle during which a shard was split from the great stone of Inovar. Kiron took the stone and fled over the Adklaart Mire where, it is rumoured, he is now trapped by Arthermin's soldiers.

Arthermin kept the shard and used its power to create the Naslava, creatures from the Earth's core, to protect him. This brought him into conflict with Rimarlion, Daughter of the Earth, whom he defeated and turned to stone. Before her fall Rimarlion entrusted her sacred amulet to the Laryx people of Mount Hiakron who in turn entrusted it to Sunquat, Leader of the Eharin, People of the Light.

The player enters the game as Varwield Secunda, chosen by your people to serve under Arthermin as his apprentice. For years you have served him but now, as storm clouds gather and the rainfall is absorbed by the Cairnrue, the time has come for the Rite of Decairn to be performed and that task falls on your shoulders.

Shard of Inovar a multi-platform, icon driven, text adventure game with graphics. It can be played with a keyboard or with a joystick. Instead of typing in 'Go North', 'Get item' and so on the player selects an appropriate icon from the panels that are above, below, and at either side of the screen. Another helpful feature is the 'Give item to person' icon which, when invoked, allows the player to select an item from the inventory and then highlights words from the last displayed piece of text for the player to select. This allows the player to select a person from their group without the need to spell all their names correctly every time.


Shard of Inovar DOS The game starts here in the temple. Messages scroll across the top of the screen, here they confirm the game's authors and then advise where the exits from this place are.
Shard of Inovar ZX Spectrum The game starts here. Messages scroll across the top of the screen. Here they show the game's authors and the exit from this temple
Shard of Inovar DOS The load / save screen means that progress can be stored and the game can be resumed later
Shard of Inovar Amstrad CPC The game starts here. The icons around the screen are the same on all platforms

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Critic Reviews

Sinclair User ZX Spectrum Oct, 1987 8 out of 10 80
Your Sinclair ZX Spectrum Mar, 1988 6 out of 10 60
ASM (Aktueller Software Markt) ZX Spectrum Nov, 1987 6.5 out of 12 54


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Contributed to by piltdown_man (208148)
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