Published by Developed by Released Also For Amiga, Apple II, Apple IIgs, DOS, FM-7, Macintosh, MSX, NES, PC-8000, PC-88, PC-98, Sharp MZ-80B/2000/2500, TRS-80 CoCo | Combined View |
Genre Perspective Visual Art Gameplay Interface Vehicular Setting |
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Description
A platform shooter from Japan, Thexder offers many levels and diverse enemies that gradually increase in difficulty. You pilot a Battletech-style robot capable of switching from a mech into a jet at any time. Your weapon auto-aims, but uses up a fixed amount of rechargeable energy; if you run out of this energy, you'll have to wait a few seconds before you can fire again. Your mech also contains a shield that can be activated to protect you from harm, but this lasts for a few seconds and uses up some of your life energy.Screenshots
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Trailer
Alternate Titles
- "Thexder 88" -- PC-8801mkII (V1) title
- "テグザー" -- Japanese spelling
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Trivia
Graphics
Like all Game Arts games republished by Sierra, Thexder uses 640x200 graphics in EGA to its advantage by simulating 64 colors via dithering.Music
The title theme for the game was Beethoven's Moonlight Sonata.Programming
Because this game used a tile-based playfield, it ran very smoothly, even on low-powered machines. Only the tiles that changed needed to be redrawn, resulting in scrolling that was quick, even for a 4.77MHz machine.Tandy 1000
Thexder was one of the few games that really excelled on a Tandy 1000. The game ran at 320x200 16 colors. (the Tandy wasn't quite as flexible as an EGA) and in this video mode it seemed to look cleaner and more vibrant. Also the music sounded great on the TI sound chip in the Tandy.Information also contributed by John Hood and Tony Van
Kabushi (251105) added Thexder (Sharp X1) on May 06, 2012
Other platforms contributed by Trixter (9110), Infernos (29608), Martin Smith (71452), Terok Nor (29663), Servo (57388) and Игги Друге (46341)
Credits
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