DescriptionBob Morlock is an interstellar businessman who also happens to be the oldest living being in the world. Feeling that his time to depart has finally come, Morlock wishes to go back in time to the very beginning, in order to witness the Big Bang and the creation of the universe. His company Kanary has a clone-constructing department, which promptly produces the fearless Clone Consortium Commander Blood, who must navigate his ultra-modern ship, the Ark, in order to fulfill the wishes of the eccentric boss.
Commander Blood is a follow-up to Captain Blood. Like its predecessor, it is an open-ended, space- (and time-) travelling adventure game that relies on complex communication system with the various creatures inhabiting the universe. The game utilizes pre-rendered scenes and animated sequences, as well as animation technique involving live action puppeteering in front of a chroma key screen.
Part of the Following Group
|Not nearly as good as its prequel, but still a truly amazing experience||DOS||xroox (3957)|
|I liked Commander Blood, and think it's far better than Captain Blood||DOS||StarsInTheSky (4)|
|Coming Soon Magazine||DOS||Feb, 1995||84 out of 100||84|
|Score||DOS||Jan, 1995||84 out of 100||84|
|Secret Service / New S Service||DOS||May, 1995||250 out of 300||83|
|Play Time||DOS||Jan, 1995||74 out of 100||74|
|Power Play||DOS||Jan, 1995||71 out of 100||71|
|Computer Gaming World (CGW)||DOS||Apr, 1995||70|
|PC Gamer||DOS||May, 1995||58 out of 100||58|
|Computer and Video Games (CVG)||DOS||Mar, 1995||51 out of 100||51|
|PC Games (Germany)||DOS||Feb, 1995||39 out of 100||39|
|High Score||DOS||Apr, 1995||1 out of 5||20|
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Character developmentIn the beta of Commander Blood, Blood's hand is more 'realistic' and has an attached arm. Just like in the original Captain Blood.
Cut contentCommander Blood's intro sequence is a showcase of ingame rendered clips and characters. But if you've completed the game, you might be puzzled to find that half the stuff shown in the intro never featured in the actual game.
That's because a lot of things got changed or cut out during development. There were a lot more planets and scenarios created that never made it to the final release. A lot of these sequences eventually found their way into its sequel, Big Bug Bang.
However, some deleted fragments were accidentally included on the CD. They're not accessible in the game, but the files are there... MobyGames contributor hydra9 wrote a program called ORX which lets you view these unused sequences. That is: nine extra planet sequences and 29 extra misc. rendered sequences, plus a few other bits and pieces. If you completed and enjoyed the game, and want to see a bit more, then download ORX.
MusicOne of the music tracks in the game (Megadai Rap by Stephane Picq) contains two samples of Lance Boyle from Cryo's earlier Megarace.
PatchesCommander Blood was never updated in the UK or US (all UK/US versions are 1.0), but in France it went to at least v. 1.2. Later versions apparently removed the 'cyberspace' section of the game.
RacesThe following alien races appear in both Captain and Commander Blood: Izwals, Croolis, Migrax, Tromps, Sinox, Tubular Brains and Ondoyantes. Some changes have occurred. For instance, the Izwals' long tongue (in Captain Blood) becomes a long trunk (in Commander Blood). Other races are very similar in both games (Tromps) or very different (Migrax).
Related Web Sites
- ARGanoid's Captain Blood Worship (Fan Site devoted to the series)
DOS Credits (38 people)
33 developers, 5 thanks
3D Modelling & Lead Design:
Nelly Desclaux, Florian Desforges, Serge Lafon, Carol Lecacheur, Delphine Louie (the Ondoyante), Thierry Proto, Jean‑Luc Sala, Madjid Taibi, Anne De VainsPlaytesting: