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After personalizing your character, you enter the game where everyone is a suspect. The murder has occurred and whoever did it is nicely camouflaged within the party crowd in the house. However, the time is crucial as you have limited time (2 hours or so) to solve the mystery and make an arrest. With skills at your disposal, you will be able to take fingerprints from almost anything, write in your detective notebook about conversations you find intriguing, and slowly but surely, outlining your suspect. Alas, many love affairs, plots, intrigues and what all not among other characters may be uncovered in your investigations, but that mustn't cloud your judgment for why you are here, to solve the Murder!


Murder! Atari ST I can't wash this away, it's here to stay
Murder! DOS Note it is mentioned what each person is currently carrying, as s/he may put it down and make it a good go to check for fingerprints.
Murder! DOS Starting the game, with a murder.
Murder! DOS Hmm, seems like noone's been using this revolver... or fingerprints have been nicely cleared.

Promo Images

Murder! Magazine Advertisement Pages 130-131
Murder! Magazine Advertisement Page 14

User Reviews

There are no reviews for this game.

Critic Reviews

Computer and Video Games (CVG) Amiga Sep, 1990 92 out of 100 92
The Games Machine (UK) Atari ST Sep, 1990 86 out of 100 86
The Games Machine (UK) Amiga Sep, 1990 86 out of 100 86
The One Amiga Sep, 1990 83 out of 100 83
Amiga Joker Amiga Oct, 1990 82 out of 100 82
Atari ST User Atari ST Oct, 1990 81 out of 100 81
ACE (Advanced Computer Entertainment) DOS Oct, 1990 795 out of 1000 80
ST Format Atari ST Sep, 1990 72 out of 100 72
Amiga Computing Amiga Oct, 1990 64 out of 100 64
Computer Gaming World (CGW) Amiga Mar, 1992 Unscored Unscored


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Cancelled C64 version

A C64 version was completed, and reviewed by Commodore Format (Issue 1, Oct 90, p81, 82%), The Games Machine, and Zzap! (Issue 65, Sep 90, p10, 93%) magazines, but no trace of the game existed. For many years the story remained (aptly) a total mystery, with the game's designers and programmer Chris Walsh all believing it had been released. In 2015 Bob Kendrick, US Gold's production head of the time, revealed that a decision was made by US Gold not to release the game. He doesn't remember exactly why, but a combination of mastering delays, possible confusion over whether the game would have to be disk-only, and poor sales of the other versions may have been factors. The game is currently believed to be lost - almost everybody known to have seen the released game has been tracked down by the website Games That Weren't, and nobody seems to possess anything now.

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Contributed to by Martin Smith (66805) and MAT (205979)