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Description

Command & Conquer: Tiberian Sun is a real-time strategy game and the direct sequel to the original Command & Conquer, set in the year 2030.

The Earth is now heavily contaminated with the alien crystalline substance known as Tiberium and is becoming less habitable with time, while new life forms have formed in areas of serious contamination. While the Global Defense Initiative (GDI) still has a technologically advanced arsenal, it is also tasked with Tiberium research and abatement. The Brotherhood of Nod suddenly re-emerges from hiding, and its leader Kane, believed to have been dead since the assault on Sarajevo in the First Tiberium War, unveils himself to General Solomon on GDI's orbital station Philadelphia. As Nod's sneak attacks start scourging the world like decades prior, GDI prepares for self-defense. Meanwhile, survivors of Tiberium mutation who call themselves The Forgotten live separated from society, but are about to become relevant for both GDI and Nod efforts.

Tiberian Sun debuted an isometric engine which combines the use of 2D sprites with 3D voxels (short for volume elements). There are even larger differences between the two playable sides in terms of gameplay styles and visual design - GDI prefers brute force while Nod specializes in hit-and-run tactics and the element of surprise. Some of the technologically advanced units include hovercrafts, subterranean flame tanks (aptly named "Devil's Tongues"), mechanized walkers, etc. Each side now also has multiple support powers at their disposal, and some of the special technologies have direct counters - stealth units can be discovered by mobile sensor arrays, while subterranean units can be directed further from sensitive areas with concrete pavement. The campaigns, similar to those in preceding titles, have side missions which can aid in resolving main missions (e.g. destroying a nearby outpost will reduce the size of the enemy army in the main mission).

Screenshots

Command & Conquer: Tiberian Sun Windows To evacuate civilians, you should first remove sam-sites guarding air
Command & Conquer: Tiberian Sun Windows Umagon and the Ghost Stalker are liberating prisoners.
Command & Conquer: Tiberian Sun Windows You can harvest two sorts of Tiberium and Weed, which is used for Tiberium missiles.
Command & Conquer: Tiberian Sun Windows Hassan's last hiding place.

Promo Images

Command & Conquer: Tiberian Sun Magazine Advertisement
Command & Conquer: Tiberian Sun Magazine Advertisement
Command & Conquer: Tiberian Sun Magazine Advertisement
Command & Conquer: Tiberian Sun Magazine Advertisement

Trailer


Alternate Titles

  • "Command & Conquer: Teil 3 - Operation: Tiberian Sun" -- German title
  • "Command & Conquer: Soleil de Tiberium" -- French title
  • "Command & Conquer 2: Tiberian Sun" -- Informal title
  • "C&C:TS" -- Informal title
  • "C&C 2" -- Informal title

Part of the Following Groups

User Reviews

Misunderstood GREAT game! Forget other reviews, Probably best online multiplayer westwood game, Great air forces in this game! Jay Gand (43) 5 Stars5 Stars5 Stars5 Stars5 Stars
This game ROCKS!!! Ben Burton (5) unrated
Uderrated, disliked and hated. I like it. Aapo Koivuniemi (46) 4.8 Stars4.8 Stars4.8 Stars4.8 Stars4.8 Stars
A decent, if uninspired RTS game. jeremy strope (171) 3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars
The low point for the C&C series Dr. Elementary (297) 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars
I LIKE IT!!!!!!!!! paul cairey (359) 5 Stars5 Stars5 Stars5 Stars5 Stars
A discredit to the Command and Conquer series Dave Schenet (138) unrated
A terrible disappointment; a crime against strategy games. El-ad Amir (124) 1.4 Stars1.4 Stars1.4 Stars1.4 Stars1.4 Stars
A general disappointment. Vincent Valentine (28) 2.4 Stars2.4 Stars2.4 Stars2.4 Stars2.4 Stars

Critic Reviews

GameGenie 1999 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Hacker Sep, 1999 93 out of 100 93
Power Unlimited Sep, 1999 9.1 out of 10 91
GameStar (Germany) Oct, 1999 90 out of 100 90
Gamezilla Sep 28, 1999 85 out of 100 85
Link-Cable Feb 07, 2017 8.3 out of 10 83
Jeuxvideo.com Aug 30, 1999 16 out of 20 80
GameSpot Sep 01, 1999 7.9 out of 10 79
The Retro Spirit Feb 28, 2010 4.5 out of 6 75
Power Play Sep, 1999 71 out of 100 71

Forums

Topic # Posts Last Post
now available as free download 11 Foxhack (28041)
Feb 15, 2010
tiberian sun patch v2.04 and high-res patch 1 grr joel
Feb 16, 2008

Trivia

Audio

Dwight Okahara, Senior Sound Designer:

We had a blast with this game. We hooked up with the FBI to record explosives from their bomb detonation training course to bring realistic sound effects to the game

Development

The design team started work on Tiberian Sun in 1995, just a few weeks after Command & Conquer shipped. The final design document was finished in late 1997. In July of 1998, in the 110 degree heat of the Nevada desert, a crew of more than 40 came together to film the story of Tiberian Sun. The game was completed in July of 1999.

Editor

The map editor can also be used for Command & Conquer: Red Alert and Command & Conquer: Red Alert 2

German version

The German version replaces all the soldiers with cyborgs. Some violent scenes were cut from the cutscenes.

References to the game

In 1999, German electronica-house-metal band Think About Mutation released the single Two Tribes, which featured a video with some Tiberian Sun footage and the band members wearing the helmet seen on the game cover. The cover of the single is a stylized Tiberian Sun cover, depicting a woman instead of a male soldier.

Sales

  • As of 2005, Tiberian Sun was the fastest selling game on the EA Games label (1.5 million copies within a month).
  • Between 1999 and 2000, the game won a single Gold- and three Platinum-Awards from the German VUD (Verband der Unterhaltungssoftware Deutschland - Entertainment Software Association Germany) for selling more then 100,000 units (Gold) and more then three times 200,000 units (Platinum) in Germany, Austria and Switzerland. As the Gold-Award is not counted into the Platinum-Award, all four awards total in between 700,000 and 1,700,000 units sold.

Soundtrack

The soundtrack of the game is included in the Platinum Edition and the Firepower bundle. It was also separately available for purchase.

All songs were composed & performed by Frank Klepacki (Westwood Studios) and Jarrid Mendelson (Digital Media House).
  1. Timebomb (Klepacki)
  2. Pharotek (Mendelson)
  3. Lone Trooper (Mendelson)
  4. Scouting (Mendelson)
  5. Infrared (Klepacki)
  6. Flurry (Klepacki & Mendelson)
  7. Mutants (Kepacki & Mendelson)
  8. Gloom (Mendelson)
  9. Heroism (Mendelson)
  10. Approach (Klepacki)
  11. Dusk Hour (Klepacki & Mendelson)
  12. The Defense (Mendelson)
  13. Mad Rap (Klepacki)
  14. Valves (Klepacki)
  15. What Lurks(Klepacki)
  16. Score (Klepacki)
Frank Klepacki:

I didn't want to stray too far from the original C&C soundtrack, but it had to be more futuristic and ambient. From there I tried to capture the mood the designers wanted for each mission. I even brought in another composer for some of the in game scores, Jarrid Mendelson, who I knew would compliment my style for this genre of music. Also, you'll notice I put more development into GDI & NOD's signature themes for the movie sequences.

Awards

  • PC Gamer
    • April 2000 - #29 in the "All-Time Top 50 Games" poll
  • PC Player (Germany)
    • Issue 01/2000 - Most Hyped Game in 1999
  • PC Powerplay (Germany)
    • Issue 03/2005 - #3 Biggest Disappointment
    • Issue 02/2006 - #3 Hype Disappointment
  • Power Play
    • Issue 02/2000 – Biggest Disappointment in 1999
  • Verband der Unterhaltungssoftware Deutschland
    • 1999/2000 - Gold Award
    • 1999/2000 - Three Platinum Awards
Information also contributed by FloodSpectre, Grant McLellan, Karthik KANE, paul cairey, PCGamer77, Sheldonist and Xoleras.

Related Web Sites

robotriot (9069) added Command & Conquer: Tiberian Sun (Windows) on Dec 17, 1999