After a wave of people attempting to sell SEUCK
-coded games to commercial companies, programmer Stoo Cambridge
attempted to do so himself. He coded Battle Ball
using a slightly modified version of SEUCK
to create something which had only superficial differences from the standard. It was sold to Power House
but they folded before its release. Cambridge was paid however. The game was lost until being recovered in 2014; it is now available via the Games That Weren't website.
The German magazine ASM (Akueller Software Markt
had a section in which they reviewed games made and sent in by readers without (respectively in search for) a publisher. In the first installment, they reviewed the game Outfire
supposedly made by "Rainbowsoftwareclub" along with a reference address. It scored (average) 5 out of 12 points. As it turned out, it was just a renamed Outlaw
, one of the demonstration games shipped with SEUCK
... The review can be seen here
In 1994, an enterprising Polish programmer by the name of Zdzisław Bułka released a Commodore 64 program named Projektuj Grę!
("Design a Game!"), publishing it in Poland through the company Biuro Informatyczno-Wydawnicze
. In fact, Projektuj Grę!
was the Shoot 'em up Construction Kit
, except with the code edited to translate all text to Polish, and with the authorship information changed to credit Bułka. As the original program was rather obscure in Poland, Bułka could hope that few Commodore users would notice the rip-off. "Bułka's" program received a praising review in one of Poland's major Commodore-related magazines, Commodore & Amiga
(issue 2/94, pp. 31-32). It was not the first, nor the last C64 program he ripped off and sold as his. Bułka's practices eventually came to the magazine's knowledge and received a scathing criticism in its pages (issue 10/94, pp. 28-29).
- Commodore Force
- December 1993 (Issue 13) – #72 “Readers' Top 100”
Newsfield Reader's Awards 1987 - State Of The Art Award (readers choice)