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Based on and around the 3D animated movie of the same name, the game allows the player to control Shrek, a huge green ogre who's life has changed for the worse when every Fairy Tale character known to children wind up in his house. With the never ending talk of Donkey following him along his path, Shrek must rescue Princess Fiona from the dragon, as requested by Farquaad, while finding his way through crazy characters from the fairy (and not so fairy) tale kingdom.

New characters and events stir up further adventure as the player relives the events from the movie in this third-person action game. Shrek bashes and burps his way past various challenges, fighting knights and other evil things while collecting items to boost his health and power.


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Alternate Titles

  • "怪物史莱克" -- Chinese spelling (simplified)
  • "Shrek: Extra Large" -- GameCube title

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User Reviews

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Critic Reviews

GameSpot Xbox Nov 15, 2001 5.3 out of 10 53
GamePro (US) Xbox Nov 15, 2001 2.5 out of 5 50 Xbox Apr 17, 2002 10 out of 20 50
Game industry News (GiN) GameCube Jan 22, 2003 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Entertainment Depot, The GameCube Nov 29, 2002 3.5 out of 10 35
Game Revolution Xbox Dec, 2001 D+ 33
IGN GameCube Nov 12, 2002 3 out of 10 30 GameCube Mar 05, 2003 6 out of 20 30
Game Informer Magazine Xbox Jan, 2002 3 out of 10 30
Game Informer Magazine Xbox Jan, 2002 2 out of 10 20


Topic # Posts Last Post
help me remember the title of a game 4 Victor Vance (11782)
Nov 29, 2017


Deferred rendering

The game is believed to be one of the first to use deferred shading/rendering, a graphics technique made popular by Grand Theft Auto IV which allowed for better realtime lighting at the cost of memory and programming complexity.
Contributed to by Charly2.0 (245384) and Kartanym (12758)