DescriptionRevolution is a turn-based strategy game about development and territorial expansion, with sixteen distinct civilizations from prehistoric times to the future. Not counting Silent Service, it is the second console-only Sid Meier branded game, the first being Sid Meier's C.P.U. Bach, and it is the first in the Civilization sub series to be released on console platforms.
Specifically built up with console controls in mind, the original gameplay is intact but with stripped-down complexity. The available civilizations include America, England, Japan, Aztec, China, India, Mongolia, Rome, Egypt, France, Arabia, Greece, Spain, Germany, Zulu and Russia, each with their own leaders (e.g. Julius Caesar, Abraham Lincoln) and specific perks. Another civilization, the Barbarians, is not playable and they constantly wage war with the other ones. Gameplay sessions are generally shorter with fewer victory conditions and simplified city management. The possible strategies are still very open, as the four victory conditions are Domination, Technology, Economic and Cultural. Players can either build vast armies and try to dominate the other civilizations to capture their cities (Domination), or use a more subtle, diplomatic approach to gain the upper hand. There is a technology tree to eventually move into space and be the first to reach Alpha Centauri (Technology), players can try to create a World Back earn 20,000 gold (Economic), or build twenty wonders (Cultural).
Units are often specific for a certain civilization and gain experience, as well as through research, to access upgrades. That way, a catapult can eventually become a tank. The focus is as usual on micromanagement. The two single-player modes allow for straight matches against AI players or rather fixed scenarios to complete. Multiplayer is supported for up to four players, free-for-all or with teams.
- "CivRev" -- Common abbreviation
- "シヴィライゼーション レボリューション" -- Japanese spelling
Part of the Following Groups
- Civilization series
- Gameplay feature: Fog of war
- Games with randomly generated environments
- Game with creator's name
- Middleware: Gamebryo/Lightspeed/NetImmerse
- Middleware: Scaleform GFx SDK
- Setting: Totality of history
- Sid Meier's Civilization: Revolution series
- Sid Meier's licensees
- Theme: Famous politician
|One step forward and ten steps back||Xbox 360||Asinine (1006)|
|Playstation Illustrated||PlayStation 3||Aug, 2008||96 out of 100||96|
|ZTGameDomain||Xbox 360||Jul, 2008||9 out of 10||90|
|GameZone||Xbox 360||Jul 22, 2008||8.9 out of 10||89|
|Extreme Gamer||Xbox 360||Jul 31, 2008||8.8 out of 10||88|
|GameLemon||Xbox 360||Sep 04, 2008||8.8 out of 10||88|
|Xbox World Australia (XWA)||Xbox 360||Jul 21, 2008||85 out of 100||85|
|Gamesmania.de||Xbox 360||Jun 19, 2008||85 out of 100||85|
|Video Game Generation||Xbox 360||Jan 06, 2009||8.5 out of 10||85|
|GNT - Generation Nouvelles Technologies||Xbox 360||Jul 22, 2008||8 out of 10||80|
|Giant Bomb||PlayStation 3||Jul 31, 2008||80|
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1001 Video GamesSid Meier's Civilization Revolution appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Related Web Sites
- Sid Meier's Civilization: Revolution (Official game website)
- Wikipedia: Sid Meier's Civilization: Revolution (Article in the open encyclopedia)
- X360A achievement guide (X360A's achievement guide for Sid Meier's Civilization Revolution .)
Contributed to by Sciere (771691)
Xbox 360 Credits (304 people)
272 developers, 32 thanks
Dan Baker, Dominic Cerquetti, Alex P. Cheng, Brandon Gamblin, Marc Giordano, Ken Grey, Steve Houchard, Scott Lewis, Dan McGarry, David McKibbin, Bart Muzzin