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Description

The main objective is to sink balls in each level and reach the predetermined scores to go ahead. But remember: you'll have only several "lives" and every error can be lethal. After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block!

Basic version differences:
  • The original Arcade version is a pool game where the player competes against the timer trying to get all balls in pockets and earn points.
  • The later NES release introduces modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first, training mode and single-player Pocket game. In 1P Pocket game the player needs to clear four levels with alternating ball layouts (i.e. reaching a predetermined number of points by sinking consecutive shots and sinking balls in numerical order), starting from City class and all the way to the World Class. Starting from State class, the player needs to perform a special trick after beating a level, and if they fail, the level restarts with a different ball layout.
  • Game Boy version is a completely redrawn game featuring 1 or 2 players actions with two game modes: 9-ball and Pocket. The Pocket mode is generally similar to NES version.
  • Genesis and SNES versions feature improved graphics and sound. Pocket game mode is reworked to include more stages and trick shot layouts. Also in this mode the player travels to different cities in the U.S.A. and claims championship there. New modes are Trick game and Jukebox. Game Gear version of Side Pocket is basically a toned-down Genesis version.
  • Side Pocket for Wonder Swan features one and two-player play on a single device. In the single-player mode the player chooses an avatar from a menu and needs to beat the remaining opponents. The player and CPU then take turns in hitting the ball.

Screenshots

Side Pocket Game Gear Sometimes the game will give you a "Super Ball" shot. A certain ball (generally the last one) starts to blink. If you hit it, it will speed up your ball, making it last more time moving.
Side Pocket Genesis Preparing to sink the final ball: if you are really good, sink it where the "ZONE" mark appoints...
Side Pocket NES Ready to break
Side Pocket Game Boy Pocket game result.

Promo Images

Side Pocket Screenshot
Side Pocket Screenshot
Side Pocket Screenshot
Side Pocket Screenshot

Alternate Titles

  • "花式撞球" -- Simplified Chinese spelling
  • "Side vs Pocket" -- Game Boy in-game title
  • "Sidepocket for WonderSwan" -- Japanese WonderSwan title
  • "サイドポケット" -- Japanese spelling
  • "사이드 포켓" -- Korean spelling (Hangul)

Part of the Following Group

User Reviews

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Critic Reviews

Joystick (French) Genesis Oct, 1992 85 out of 100 85
Sega Force Genesis Mar 18, 1993 82 out of 100 82
Ultimate Nintendo: Guide to the NES Library NES 2016 4 Stars4 Stars4 Stars4 Stars4 Stars 80
The Video Game Critic NES Feb 21, 2005 B 75
Questicle.net NES May, 2013 B 75
Joystick (French) Game Boy Apr, 1991 73 out of 100 73
GamePro (US) Game Gear Jul, 1994 3.5 out of 5 70
Portable Review Game Boy Jun 01, 2007 28 out of 40 70
Video Games Game Boy Jun, 1991 60 out of 100 60
Power Play Genesis Feb, 1993 59 out of 100 59

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Trivia

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Contributed to by CrankyStorming (3005), chirinea (46525), firefang9212 (68746), Alaka (70653), Opipeuter (17096), Evil Ryu (65795), Servo (57413) and CRV (1021)