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Description

The main objective is to sink balls in each level and reach the predetermined scores to go ahead. But remember: you'll have only several "lives" and every error can be lethal. After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block!

Basic version differences:
  • The original Arcade version is a pool game where the player competes against the timer trying to get all balls in pockets and earn points.
  • The later NES release introduces modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first, training mode and single-player Pocket game. In 1P Pocket game the player needs to clear four levels with alternating ball layouts (i.e. reaching a predetermined number of points by sinking consecutive shots and sinking balls in numerical order), starting from City class and all the way to the World Class. Starting from State class, the player needs to perform a special trick after beating a level, and if they fail, the level restarts with a different ball layout.
  • Game Boy version is a completely redrawn game featuring 1 or 2 players actions with two game modes: 9-ball and Pocket. The Pocket mode is generally similar to NES version.
  • Genesis and SNES versions feature improved graphics and sound. Pocket game mode is reworked to include more stages and trick shot layouts. Also in this mode the player travels to different cities in the U.S.A. and claims championship there. New modes are Trick game and Jukebox. Game Gear version of Side Pocket is basically a toned-down Genesis version.
  • Side Pocket for Wonder Swan features one and two-player play on a single device. In the single-player mode the player chooses an avatar from a menu and needs to beat the remaining opponents. The player and CPU then take turns in hitting the ball.

Screenshots

Side Pocket Game Gear If you fail to reach the next class, you are allowed to try again (keeping the lives you had at the end of the last game).
Side Pocket Genesis After a tough match, the total score will be processed: just wait and see... :-\
Side Pocket WonderSwan Power bar in action
Side Pocket NES You get more points (necessary to beat levels) for sinking balls on consecutive shots and in numerical order. Press "B" to switch to number view

Promo Images

Side Pocket Screenshot
Side Pocket Screenshot
Side Pocket Screenshot
Side Pocket Screenshot

Alternate Titles

  • "花式撞球" -- Simplified Chinese spelling
  • "Side vs Pocket" -- Game Boy in-game title
  • "Sidepocket for WonderSwan" -- Japanese WonderSwan title
  • "サイドポケット" -- Japanese spelling
  • "사이드 포켓" -- Korean spelling (Hangul)

Part of the Following Group

User Reviews

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Critic Reviews

Joystick (French) Genesis Oct, 1992 85 out of 100 85
GamePro (US) SNES Feb, 1994 4 out of 5 80
Electronic Gaming Monthly (EGM) Genesis Jul, 1992 31 out of 40 78
ASM (Aktueller Software Markt) Game Boy Nov, 1990 9.2 out of 12 77
Play Time Genesis Nov, 1992 75 out of 100 75
Joystick (French) Game Boy Apr, 1991 73 out of 100 73
ASM (Aktueller Software Markt) Genesis Nov, 1992 8 out of 12 67
Total!! UK Magazine Game Boy Jan, 1992 59 out of 100 59
Power Play Genesis Feb, 1993 59 out of 100 59
Computer Gaming World (CGW) NES Jul, 1988 Unscored Unscored

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Contributed to by CrankyStorming (3003), chirinea (46914), firefang9212 (75401), Alaka (82478), Opipeuter (17111), Evil Ryu (65738), Servo (57358) and CRV (1014)
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