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The Sims 4 is the fourth main game in the real-time life simulation / management series. Just like the previous games one or more custom characters are created through Create-a-Sim to live in a house designed by the player. As their lives unfold based on the environment, relationships and specific traits, the player gets to manage the life, needs to organize activities, attend to needs, and react to moods, with non-linear gameplay and no direct control.

The character creation process has been expanded. Players choose a gender, age (from child to elder), look and outfit. The voice can be adjusted from clear to brash and a specific walking style can be chosen to reflect the personality. Next to a selection of various facial and body features, every element of the character can also be tweaked by holding and dragging with a large choice of colours and accessories. Players also choose a lifetime aspiration from a number of fields such as athleticism, creativity, family, knowledge, love ... with deeper choices for each. Next, three traits (one less than the previous game) are selected such as active, cheerful, gloomy, romantic or self-assured, and specific characteristics such as hobbies, lifestyle and social intelligence. The game puts a larger emphasis on personalities and social interactions. Sims are now for instance also able to multitask, rather than completing actions one by one, and these are also affected by moodlets and emotions. While playing players are rewarded for reacting to moods, providing temporary buffs or permanent enhancements to the Sims, for small accomplishments. The available interactions are largely based on the chosen personality.

The bottom left of the interface holds an action queue where various activities the Sim wants to do are listed. At the bottom are time controls to manage how time passes. There is free camera rotation and various zoom levels to follow the activity from any angle. Sims level up by practicing activities. The game's main currency Simoleons is used to provide for the chosen lifestyle and to buy new items. The build mode has been made easier as items now often click together to form a coherent structure. Entire rooms can be picked up and placed elsewhere and the push-and-pull tool from the character creation mode can be used to alter the walls. The game has two neighbourhoods with ten public venues in total, such as bars, a museum, a park, a gym, and a library. Work locations and co-workers are not shown in the game.

The Create-a-Style mode from the previous game where surfaces and textiles could be painted with a custom design has been dropped in favour of predetermined colour sets. The game also no longer employs a seamless open world for different locations, but links together smaller environments with loading screens. All of the terrain has been flattened, without hills, and transportation is no longer present.


The Sims 4 Windows Choosing a lot for a family in Willow Creek
The Sims 4 Windows After you press a button you can watch some scenes in the main menu
The Sims 4 Windows Construction menu
The Sims 4 Windows Life of a family

Promo Images

The Sims 4 Screenshot
The Sims 4 Other
The Sims 4 Screenshot
The Sims 4 Screenshot


Alternate Titles

  • "Die Sims 4" -- German title

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User Reviews

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Critic Reviews

Gaming Nexus Windows Sep 08, 2014 8.8 out of 10 88 Windows Sep 10, 2014 8.5 out of 10 85
Power Unlimited Windows Sep 08, 2014 85 out of 100 85
XBox Tavern Xbox One Nov 20, 2017 8.4 out of 10 84 Windows Sep 11, 2014 7 out of 10 70
Game Revolution Windows Sep 04, 2014 3.5 out of 5 70 Windows Sep 10, 2014 7 out of 10 70
XboxAchievements Xbox One Nov 16, 2017 68 out of 100 68
Polygon Windows Sep 10, 2014 6.5 out of 10 65
Hardcore Gamer Magazine Windows Sep 03, 2014 2.5 out of 5 50


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Contributed to by リカルド・フィリペ (283414) and Sciere (630846)