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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
PS VitaGaming Age (Dec 18, 2012)
Overall, Sine Mora is really an amazing game. Simple in it's gameplay, but challenging enough for even the hardcore Bullet Hell Players. Other than the length of the main game, I really can't find anything to gripe about, once you start playing it will be hard to put down. If you like games like Gradius, R-Type or even the more obscure Trouble Witches Neo, you will love Sine Mora. If side scrolling shooters aren't really your cup of tea, I urge you to try this out anyway since I'm pretty sure Sine Mora will convert you.
90
Xbox 360Eurogamer.net (UK) (Mar 21, 2012)
At 1200 Microsoft Points, this isn't a particularly cheap experience, but for those devotees who will spend months, even years, forcing every last twitch and dodge into their muscle memory, it's money well spent. Clearly not one for casual players, this is a heartfelt love letter to one of gaming's thoroughbred genres and one that fans of the right temperament should experience without delay.
90
Xbox 360IGN (Mar 21, 2012)
It's time for a new 2D shooter. Everything fans expect is here in Sine Mora (giant bosses, flashy explosions, serious challenge), but the entertaining time mechanic should prove a welcome surprise. It tweaks the recipe just enough to create an uncommon shooter. The visuals set a new standard for the genre, providing sights heretofore unseen in an arcade shoot 'em up. With a relatively manageable Story Mode and a ridiculously difficult Arcade Mode, pilots of all skill levels should check out Sine Mora.
90
PlayStation 3IGN (Sep 21, 2012)
It's time for a new 2D shooter. Everything fans expect is here in Sine Mora (giant bosses, flashy explosions, serious challenge), but the entertaining time mechanic should prove a welcome surprise. It tweaks the recipe just enough to create an uncommon shooter. The visuals set a new standard for the genre, providing sights heretofore unseen in an arcade shoot 'em up. With a relatively manageable Story Mode and a ridiculously difficult Arcade Mode, pilots of all skill levels should check out Sine Mora.
90
Xbox 360TrueAchievements (Mar 21, 2012)
In the end, Sine Mora is, on one hand, a lovingly crafted homage to the genre it looks to pay tribute to. On the other hand, the game easily shines on its own, providing solid gameplay and stellar visuals thus earning it the right to stand shoulder to shoulder with the best shoot ‘em ups available. If you are a fan of the genre, you simply have to buy this game. There hasn’t been one quite like it and it deserves every bit of your attention for the time the story takes to complete and beyond. For newcomers, especially those of you who are wary due to the difficulty these games are known for, Sine Mora at least deserves a try, as the time based mechanic can serve as an equalizer once you get accustomed to using it.
90
PS VitaPush Square (Nov 29, 2012)
Sine Mora is Latin for 'without delay', which is a fitting recommendation for one of the finest side-scrolling shooters of the generation. This a compelling tribute to a bygone era, and a must-have if you're a fan of the genre.
90
PS VitaDarkstation (Dec 05, 2012)
Sine Mora is one of the most beautiful shmups I’ve ever had the chance to play. It’s also a solid action title with a surprisingly deep story about the lengths someone will go for revenge. Purists will find it a fresh addition to their collection while casual observers may be turned off by the short length and the game’s masochistic delight in punishing players with nearly impossible odds.
90
PS VitaWorth Playing (Feb 06, 2013)
As before, Sine Mora is a great example of a bullet hell shooter with style. The action is frantic, the mechanics are tight, and the story and art style present the player with a unique and enjoyable experience. The transition to the Vita comes off mostly intact, and while some additions aren't very useful, most will provide fans with a good reason to get the game for the handheld. Even though it's another port, it's one that Vita owners will be glad to own.
90
PlayStation 3NZGamer (Dec 11, 2012)
Overall, Sine Mora is a unique take on shoot ‘em ups and if you’re a masochist, the arcade and challenge modes are perfect for you. It's a welcome addition to the genre, and somewhat of a surprise title - especially this late in the console cycle.
90
PlayStation 3Darkstation (Dec 18, 2012)
If you want a real serious, good review of what this game has to offer, check out Allen’s vita review here. Otherwise, know that it is worth every single one of the ten dollars this is asking for. If you have the chance to pick it up, even if you have virtually no interest in a shoot’em up, you would be doing yourself a huge disservice by not doing it.
90
Xbox 360Calm Down Tom (Dec 12, 2012)
Sine Mora has to be the best shmup of this generation for 3 reasons: it’s fantastic visual appeal; it’s unique take on gameplay by using time instead of health; and it’s incredible level of difficulty. Well done Digital Reality and Grasshopper Manufacture. Well done.
90
Xbox 360GameCola.net (Apr 06, 2012)
Sine Mora does an absolutely fantastic job of allowing players new to shoot ‘em ups a chance to get into this beloved genre. I absolutely loved my time with the game. (Although, I will mention that my experience with it was kept mostly to the game’s story mode, on Normal difficulty; I couldn’t even get past the octopus boss on Arcade Mode. Not yet, anyway. Gimme six more weeks. And a new controller to replace the one I threw out the fifth-story window.) I still find myself coming back to it constantly to rack up a high score, or maybe not die so much or not run into those stupid walls so much, and so on. If you’re up for some crazy exciting bullet hell action with a confusing, but compelling, story, I suggest Sine Mora to you with all of my heart.
88
PS VitaGamers' Temple, The (Jan 15, 2013)
As I'm finishing this review, it occurs to me that I've now finished Sine Mora three times: once on the PS3, twice on the Vita, and, get this, I can't wait to do it all over again. The main story is shorter than I'd like it to be and that single segment drew different levels of annoyance from me each time, but there is no doubt that Grasshopper Manufacture stuck some great chords with Sine Mora. The world is an intriguing one, the bosses are tough and fun to fight, the whole package represents a game that isn't going to set the world on fire, but will keep your attention for as long as it takes you to finish things up. Or, in my case, longer. Three times longer. If you aren't playing Oddworld: Stranger's Wrath or Earth Defense Force 2017 on your Vita and need an excuse to pick it up again, Sine Mora is just the game you've been waiting for.
87
PS VitaEveryeye.it (Dec 11, 2012)
Sine Mora è un titolo imprescindibile per gli amanti degli sparatutto bidimensionali e possessori di una PS Vita. Il piccolo capolavoro di Grasshopper Manufacture, che già ci aveva convinto nella sua edizione per Xbox Live, raddoppia anche grazie a un prezzo più vantaggioso e offrendo un gameplay che si sposa alla perfezione con il portatile di casa Sony. Grazie a una modalità Storia ardua, ma non troppo, è un art design magistrale, il gioco potrebbe persino fare la felicità di chi solitamente non è avvezzo al genere: il mondo di Seol è pulsante di vita e carico di fascino quanto basta per appassionare un po’ tutti. Naturalmente se lo avete già giocato su Xbox 360 non ha senso riacquistarlo sul PSN. In caso contrario dovete assolutamente farci almeno un pensierino.
87
PlayStation 3GamingXP (Jan 12, 2013)
Lange nach der Xbox 360- und der PC-Version dürfen sich nun auch die PSN-Tiger über „Sine Mora“ freuen. Das schon fast ausgestorbene Genre bekommt durch diesen Titel einen gewaltigen Schub und kann damit der Jugend von heute ein wirklich cooles Genre näher bringen. Die Umsetzungen gleichen dem Original bis ins kleinste Detail, die PS3-Version hat lediglich einen neuartigen Herausforderungsmodus geschenkt bekommen und auf der PS Vita darf man sein Kampfflugzeug mit dem Finger steuern. Weiters fällt bei den PSN-Fassungen auf, dass sich beide Spiele eine gemeinsame Highscoreliste teilen, bei der auch das System – PS3 oder PS Vita - eingetragen wird. Nach Xbox 360 und PC rockt „Sine Mora“ auch auf der Heim- und der tragbaren Playsi.
86
PS VitaCheat Code Central (Dec 04, 2012)
I guess this is the part of the review where I remind you that, besides the scaled-down visuals (which are still damn pretty), the PS Vita version of Sine Mora is the bees’ knees. If you have a Vita and haven’t played this yet, you absolutely need to. It’ll give you an excuse to dust off that little guy for a bit, anyway.
86
PlayStation 3PSX Extreme (Dec 18, 2012)
Sine Mora leaps off the screen and demands your attention. Its unique approach to a classic formula keeps you playing (despite the steep challenge), the technical elements are excellent, and the pacing and styling is really quite special. Seriously, you might want to play through it just for the bosses. There are a few irksome issues, including an abnormal amount of dialogue and some seemingly cheap design choices, but this remains a great downloadable title and one that’s destined to push you. If you’re up for it, grab it. It's especially great for the hardcore old-schoolers.
86
Windows3D Juegos (Nov 13, 2012)
Estamos deseando terminar este artículo para seguir pegando tiros en Sine Mora. Solo con esto, deberías haceros una idea de lo encantados que hemos quedado con este genial juego de acción que por diseño y dificultad, se ha convertido en uno de los mejores exponentes recientes de este veterano género. Si echabas de menos la acción de la vieja escuela estás de enhorabuena: Sine Mora ha venido para ocupar ese vacío.
85
PS VitaGaming Nexus (Dec 21, 2012)
Sine More is a bullet-hell shooter that tells an intellectually deep story, and it does so quite well. Shooters aren’t meant to be this deep but this one does so with style. The best part is, if you aren’t interested in the story, you can skip past it all and just enjoy blowing things to pieces. It is a solid game from every angle, which is something you can’t say about a lot of games nowadays.
85
Xbox 360GameSpot (Mar 28, 2012)
Sine Mora infuses classic shoot 'em up gameplay with time manipulation and a grim narrative that sets it apart from its peers in all the right ways.
85
PS VitaGame Critics (Dec 18, 2012)
My very minor disappointment with the story aside, Sine Mora is an outstanding shooter that excels in every other area—the design, aesthetics and mechanics are all top-notch, and couldn't be a better fit for the Vita. For players who own Sony's machine and have an appreciation for games of this sort, they honestly don't come better than this.
85
PS VitaSpazio Games (Dec 19, 2012)
Nonostante il tempo passi e le console cambino, Sine Mora continua a essere lo stesso bel gioco che era circa nove mesi fa su Xbox Live. Il gioco rappresenta una vera e propria ventata d'aria fresca, pur essendo l'ultimo rappresentante di un genere di videogame che in realtà è tutto meno che giovane. Se quindi siete amanti degli shoot 'em up, amate le sfide che fanno sudare freddo, non disprezzate le atmosfere steampunk e possedete una Playstation Vita, state certi che questo è il gioco che fa per voi. Certo, a patto che non vi dispiaccia farvi il mazzo prima di prenderci la mano e che siate disposti a digerire l'amaro boccone di una campagna più breve del dovuto.
85
Xbox 360Jeuxvideo.com (Mar 26, 2012)
Sine Mora est une incroyable réussite ! Avec ce titre, Grasshopper et Digital Reality ont littéralement dépoussiéré le shoot'em up. Ils ont rendu le genre accessible au grand public sans pour autant le dénaturer. Ils nous offrent ainsi un soft équilibré qui constitue aussi bien un régal pour les yeux qu'un challenge progressif pour tous les types de joueurs.
85
PlayStation 3Jeuxvideo.com (Nov 23, 2012)
Sine Mora est une incroyable réussite ! Avec ce titre, Grasshopper et Digital Reality ont littéralement dépoussiéré le shoot'em up. Ils ont rendu le genre accessible au grand public sans pour autant le dénaturer. Ils nous offrent ainsi un soft équilibré qui constitue aussi bien un régal pour les yeux qu'un challenge progressif pour tous les types de joueurs.
85
WindowsJeuxvideo.com (Nov 15, 2012)
Sine Mora est une incroyable réussite ! Avec ce titre, Grasshopper et Digital Reality ont littéralement dépoussiéré le shoot'em up. Ils ont rendu le genre accessible au grand public sans pour autant le dénaturer. Ils nous offrent ainsi un soft équilibré qui constitue aussi bien un régal pour les yeux qu'un challenge progressif pour tous les types de joueurs.
85
Xbox 360VentureBeat / Gamesbeat (Mar 21, 2012)
It would have been easier for Grasshopper and Digital Reality to make Sine Mora strictly for those shooter fiends. That’s how games like this are generally built in Japan, by and for a tiny cult of people with superhuman reflexes. They’re still very impressive as works of art and craftsmanship, often with production values up on this same level, but playing them tends to become an uncomfortably masochistic experience. They don’t have Sine Mora’s variety of challenges, and they tend to stick the needle at the far end of the toughness gauge. Mr. Reiker and his crew didn’t have to build and tune their game so ordinary players could give it a shot. But they did, and good on ‘em for going to the trouble.
82
PS Vita4Players.de (Nov 26, 2012)
Respekt an Grasshopper und Digital Reality: Ich hätte nicht gedacht, dass jemand einen derart hübschen Horizontal-Shooter auf die Beine stellt. Die abwechslungsreichen Luftschiffe, rauchenden Metallstädte und weiten Naturpanoramen beeindrucken nicht nur durch starke Technik, sondern sind auch unheimlich stilsicher gestaltet. Das clevere Zeit-System bringt viel Dynamik ins klassische Genre und auch die Kämpfe gegen gigantische Bosse rocken! Bei der Punktejagd bleibt mir das Spiel aber zu konservativ auf Profis ausgerichtet: Wenn ich nicht stoisch auswendig lerne, wann wo welches Flugzeug auftaucht, ist im Handumdrehen der Countdown verstrichen. Warum gibt es keinen mittleren Schwierigkeitsgrad wie z.B. in Super Stardust HD? Auch die schlichte Präsentation, die übertrieben theatralischen Story-Texte und der ruhige Soundtrack passen nicht so recht zum blitzschnellen Kampf um Zehntelsekunden. Doch unterm Strich bietet Sine Mora einen spannenden Ausflug in eine bezaubernde Kugelhölle.
82
PlayStation 34Players.de (Nov 26, 2012)
Respekt an Grasshopper und Digital Reality: Ich hätte nicht gedacht, dass jemand einen derart hübschen Horizontal-Shooter auf die Beine stellt. Die abwechslungsreichen Luftschiffe, rauchenden Metallstädte und weiten Naturpanoramen beeindrucken nicht nur durch starke Technik, sondern sind auch unheimlich stilsicher gestaltet. Das clevere Zeit-System bringt viel Dynamik ins klassische Genre und auch die Kämpfe gegen gigantische Bosse rocken! Bei der Punktejagd bleibt mir das Spiel aber zu konservativ auf Profis ausgerichtet: Wenn ich nicht stoisch auswendig lerne, wann wo welches Flugzeug auftaucht, ist im Handumdrehen der Countdown verstrichen. Warum gibt es keinen mittleren Schwierigkeitsgrad wie z.B. in Super Stardust HD? Auch die schlichte Präsentation, die übertrieben theatralischen Story-Texte und der ruhige Soundtrack passen nicht so recht zum blitzschnellen Kampf um Zehntelsekunden. Doch unterm Strich bietet Sine Mora einen spannenden Ausflug in eine bezaubernde Kugelhölle.
82
Xbox 3604Players.de (Mar 22, 2012)
Respekt an Grasshopper und Digital Reality: Ich hätte nicht gedacht, dass jemand einen derart hübschen Horizontal-Shooter auf die Beine stellt. Die abwechslungsreichen Luftschiffe, rauchenden Metallstädte und weiten Naturpanoramen beeindrucken nicht nur durch starke Technik, sondern sind auch unheimlich stilsicher gestaltet. Das clevere Zeit-System bringt viel Dynamik ins klassische Genre und auch die Kämpfe gegen gigantische Bosse rocken! Bei der Punktejagd bleibt mir das Spiel aber zu konservativ auf Profis ausgerichtet: Wenn ich nicht stoisch auswendig lerne, wann wo welches Flugzeug auftaucht, ist im Handumdrehen der Countdown verstrichen. Warum gibt es keinen mittleren Schwierigkeitsgrad wie z.B. in Super Stardust HD? Auch die schlichte Präsentation, die übertrieben theatralischen Story-Texte und der ruhige Soundtrack passen nicht so recht zum blitzschnellen Kampf um Zehntelsekunden. Doch unterm Strich bietet Sine Mora einen spannenden Ausflug in eine bezaubernde Kugelhölle.
82
Windows4Players.de (Nov 12, 2012)
Respekt an Grasshopper und Digital Reality: Ich hätte nicht gedacht, dass jemand einen derart hübschen Horizontal-Shooter auf die Beine stellt. Die abwechslungsreichen Luftschiffe, rauchenden Metallstädte und weiten Naturpanoramen sehen auf dem PC sogar noch etwas beeindruckender aus und sind unheimlich stilsicher gestaltet. Das clevere Zeit-System bringt viel Dynamik ins klassische Genre und auch die Kämpfe gegen gigantische Bosse haben mich gut ins Schwitzen gebracht. Bei der Punktejagd bleibt mir das Spiel aber zu konservativ auf Profis ausgerichtet: Wenn ich nicht stoisch auswendig lerne, wann wo welches Flugzeug auftaucht, ist im Handumdrehen der Countdown verstrichen. Warum gibt es keinen mittleren Schwierigkeitsgrad wie z.B. in Super Stardust HD? Auch die schlichte Präsentation, die übertrieben theatralischen Texte und der ruhige Soundtrack passen nicht so recht zum blitzschnellen Kampf um Zehntelsekunden.
81
WindowsPC Games (Germany) (Dec 03, 2012)
Das Spiel macht wirklich Laune, der Soundtrack passt und ich habe mich während der (kurzen) Kampagne stets gut unterhalten gefühlt. Wer eine gewisse Frustresistenz mitbringt, wird definitiv seinen Spaß haben.
80
PS VitaPSN Stores (Jan 01, 2013)
Unfortunately, there is no #YOPO powered Cross Buy for buying Sine Mora, so if you want to own both versions you’ll need to pay for them individually. I would personally have a hard time selling this to someone for both systems, but I know there are probably those gamers that want to experience their games at home and on the road. There is a ton of gameplay in this game and the trophies are at the heart of its replay value. The Story is deep where some games have none and Boss Training is the best thing since sliced bread.
80
PS VitaGame Revolution (Dec 07, 2012)
Sine Mora fills a void in the Vita's lineup. It's an arcade-balanced, twitch title with tons of beautiful visuals and plenty of replay value. Bosses and environments are inventive and challenging, while still leaving room for noobs looking to dip their toes in the shoot-'em-up genre. Despite the unintelligible story and the fact that schmups are still quite niche, it's easy to recommend Sine Mora all over again.
80
PS VitaPocket Gamer UK (Mar 06, 2013)
The largely nonsensical story does tarnish its appeal ever so slightly, but it's certainly one of the better games you'll play from the palm of your hand. It's just a beautiful bullet-hell ballet for your Vita
80
Sine Mora is not a long game, but it has a lot replayability thanks to it’s several modes of play, particularly if you’re eager to challenge yourself beyond simply finishing the game. I feel this is a title that should be experienced and enjoyed by all fans of the arcade shooter genre due to its detail and production values.
80
PS VitaDarkZero (Dec 14, 2012)
As confusing as the story may be, as well as some frustrating gameplay mechanics that could have been more finely-tuned, Sine Mora is still a solid shoot ‘em up that is perfectly captured on the Vita. The art design and moody ensemble cast also make this one of the most aesthetically unique games in the genre since Einhander on the PS1. Like with all Grasshopper games, this is an experience that feels traditional in its gameplay, but carries a visual style unlike anything else.
80
Xbox 360Factornews (Mar 21, 2012)
Alliant à merveille gameplay de niche old school pour les puristes et ouverture sur la modernité avec sa 2.5D attrayante et son mode débutant, Sine Mora a tout pour plaire. Sa direction artistique ultra sexy capte l’attention du joueur, et ne la relâchera qu’une fois le mode Story terminé, qui a lui seul vaut bien ses 1200 MS Points. Les core gamers acharnés s’entêteront sur les modes de jeu à la difficulté plus relevée, tandis que les autres regretteront l’absence de mode multijoueur.
80
PS VitaJeuxvideo.com (Nov 23, 2012)
Sine Mora est une incroyable réussite ! Avec ce titre, Grasshopper et Digital Reality ont littéralement dépoussiéré le shoot'em up. Ils ont rendu le genre accessible au grand public sans pour autant le dénaturer. Ils nous offrent ainsi un soft équilibré qui constitue aussi bien un régal pour les yeux qu'un challenge progressif pour tous les types de joueurs.
78
iPhone4Players.de (Jul 15, 2013)
Die abwechslungsreichen Luftschiffe, rauchenden Metallstädte und weiten Naturpanoramen wurden stilsicher gestaltet und sehen dank der hohen Retina-Auflösung sogar einen Deut schöner aus als auf der PS Vita. Komplett sauber flutscht die bizarre Kulisse leider nicht über den Schirm: Unser iPad der dritten Generation kam ab und zu ein wenig ins Stottern. Das clevere Zeit-System bringt eine Menge Dynamik ins klassische Genre und auch die Kämpfe gegen gigantische Bosse rocken! Bei der Punktejagd bleibt mir das Spiel aber zu konservativ auf Profis ausgerichtet: Wenn ich nicht stoisch auswendig lerne, wann wo welches Flugzeug auftaucht, ist im Handumdrehen der Countdown verstrichen. Warum gibt es keinen mittleren Schwierigkeitsgrad wie z.B. in Super Stardust HD? Schade auch, dass man mit der vorgegebenen Steuerung per emuliertem Stick leben muss. Unterm Strich bietet Sine Mora trotzdem einen spannenden Ausflug in eine bezaubernde Kugelhölle.
78
iPad4Players.de (Jul 15, 2013)
Die abwechslungsreichen Luftschiffe, rauchenden Metallstädte und weiten Naturpanoramen wurden stilsicher gestaltet und sehen dank der hohen Retina-Auflösung sogar einen Deut schöner aus als auf der PS Vita. Komplett sauber flutscht die bizarre Kulisse leider nicht über den Schirm: Unser iPad der dritten Generation kam ab und zu ein wenig ins Stottern. Das clevere Zeit-System bringt eine Menge Dynamik ins klassische Genre und auch die Kämpfe gegen gigantische Bosse rocken! Bei der Punktejagd bleibt mir das Spiel aber zu konservativ auf Profis ausgerichtet: Wenn ich nicht stoisch auswendig lerne, wann wo welches Flugzeug auftaucht, ist im Handumdrehen der Countdown verstrichen. Warum gibt es keinen mittleren Schwierigkeitsgrad wie z.B. in Super Stardust HD? Schade auch, dass man mit der vorgegebenen Steuerung per emuliertem Stick leben muss. Unterm Strich bietet Sine Mora trotzdem einen spannenden Ausflug in eine bezaubernde Kugelhölle.
78
Xbox 360Gameplay (Benelux) (Apr 27, 2012)
Sine Mora is een zeer geslaagde toevoeging aan het bullet-hell genre met scherpe plaatjes en enkele originele ideeën. Een aanrader voor iedere shmup fan die watertandt bij aartsmoeilijke gameplay!
73
PlayStation 3Gamers' Temple, The (2012)
Sine Mora is an addicting shooter the first time through, but it's very short and only the most hardcore shooter fans will get the most out of it.
70
Xbox 360GamesRadar (Mar 21, 2012)
With all of this in mind, Sine Mora is a good game, though not necessarily a standard bearer for shoot em ups. It’s got a unique art style, tinges of Grasshopper’s profane quirkiness, and offers some rather challenging wrinkles on the genre formula. Don’t believe for a second that “casual friendliness” means putting a controller in the hands of your game-dabbler buddies and expecting them not to either melt down or wave a white flag. But if you’re looking for a game to scratch your itch for a good challenge, look into this one without delay.
70
PS VitaGamesRadar (Mar 21, 2012)
With all of this in mind, Sine Mora is a good game, though not necessarily a standard bearer for shoot em ups. It’s got a unique art style, tinges of Grasshopper’s profane quirkiness, and offers some rather challenging wrinkles on the genre formula. Don’t believe for a second that “casual friendliness” means putting a controller in the hands of your game-dabbler buddies and expecting them not to either melt down or wave a white flag. But if you’re looking for a game to scratch your itch for a good challenge, look into this one without delay.
70
PlayStation 3GamesRadar (Mar 21, 2012)
With all of this in mind, Sine Mora is a good game, though not necessarily a standard bearer for shoot em ups. It’s got a unique art style, tinges of Grasshopper’s profane quirkiness, and offers some rather challenging wrinkles on the genre formula. Don’t believe for a second that “casual friendliness” means putting a controller in the hands of your game-dabbler buddies and expecting them not to either melt down or wave a white flag. But if you’re looking for a game to scratch your itch for a good challenge, look into this one without delay.
70
Xbox 360411mania.com (Mar 21, 2012)
The game is actually pretty fun, if you’re into bullet hell shooters, or have a fond remembrance of Einhänder. There’s not a lot of replay value, outside of a few scant additional modes, and a leader board, but for the hour and a half it takes you to finish, it’s fairly decent. It doesn’t do anything unique, but it is inoffensive enough on a gameplay level. The offensive part comes with the crazy story/translation, and the victimization of a female character.
70
PS VitaThunderbolt Games (Dec 14, 2012)
Sure, you’ll live. You’ve got time to spare. But take one hit, lose your weapon upgrades and suddenly you’re back to lining up your gunship with the enemy’s weak point, your narrow attack barely grazing it before you have to dodge again. The chance at an impressive upgrade system seems to have been passed up, in favor of one that harkens back to the punishing olden days of bullet hell. But then again, that’s what this game is: a throwback to the classic games that created the genre. It comes bundled with a strange, obscure narrative and a flawless paint job, but the homage to the old lies there, in plain sight, beneath the sparkle.
60
Xbox 360Giant Bomb (Mar 28, 2012)
Sine Mora is a marvelous-looking scrolling shooter with a ton of attention to detail, though some core gameplay foibles can grate on your nerves.
60
Xbox 360Splitkick (Mar 23, 2012)
With the right amount of spare budget, you might just find enough in Sine Mora to feel as though you are happy with the purchase. For the most of us, however, I suspect this will feel like an underwhelming release. Beautiful, incredibly well written, but ultimately lacking in the most important department, gameplay, Sine Mora is best enjoyed when you look at its peripheries. The heart beats limply while the brain sparks.
49
iPhoneIGN (Jul 23, 2013)
While several recent console games have been successfully translated to touch controls on iPhone and iPad, Sine Mora is not one of them. Unsatisfying and unresponsive virtual buttons handicap what is otherwise one of the best 2D shooters in recent years.
40
Xbox 360GamingLives (Mar 22, 2012)
Sine Mora is a supermodel of a game. Stylish and beautiful but with no personality at all and absolutely no fun to be with. Overpriced, boring, probably addicted to cocaine and may be dating Pete Doherty. With so many better options available for both casual and hardcore gamers on Xbox Live Arcade, and at a better price, this is a game to avoid.