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DescriptionSins of a Solar Empire is a 4X-strategy game similar to the Civilization Series but instead of being turn-based, everything happens in real-time.
Set in space, three factions compete over the control of the star clusters. The first one is the Trader Emergency Coalition (TEC) is a more industrial and somewhat traditional faction. The Advents are instead one collective of believers also known as the Unity. They prefer to use PsiTech over everything else. The last group is the Vasari Empire. The Empire was nearly destroyed 10.000 years ago and now prepares his comeback with brutal force and highly developed military vessels.
All the factions are very different in look and feel; however, basic gameplay is always the same. You start with a lonely planet and start to expand your control. To do so you need to gather the resources such as metal or crystal from nearby asteroids. Build up logistic and tactical structures such as a Trade Port, which allows you to establish lucrative trade routes between worlds, or a Frigate Factory where you can construct frigates and cruisers. Labs allow you to research advanced technologies from your technology tree.
You also gain access to capital ships which are the heart of your fleet. They are not only strong and powerful, but also advance in experience and may harbor small fighters and/or bombers which help you in battle. At each experience level, the capital ship gains a talent point which can be invested in new abilities. One of the Advent capital ships for example, can disable any special abilities an enemy vessel has.
If you need money or other resources fast, you can also go and trade directly at the black market, which also gives you access to the fourth faction in this fight: the pirates. Pirates not only have a well defended base of operations in every star cluster, but they also launch raids on the players regularly. However, they only attack factions with the highest “bounty,” thus if a bounty is directed towards you, you can bribe the pirates to attack another faction by offering a higher bounty.
The game does not offer a single player campaign. The single player only consists of skirmish matches against the CPU with different maps (and sizes). The real heart of the game is instead the multiplayer mode which runs over the central server called Ironclad Online. There you can play against up to 10 other players and even save the matches in-between which is necessary because even a small round can take several hours to complete.
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- "Закат Солнечной Империи" -- Russian spelling
Part of the Following Groups
- Games for Windows releases
- Games with randomly generated environments
- Green Pepper releases
- Sins of a Solar Empire series
- Software Pyramide releases
- Video games turned into board / card games
|Sins is a unique and innovative RTS/4x hybrid that combines the best elements of both genres into a great game.||Droog (522)|
|Out Of Eight||Feb 11, 2008||8 out of 8||100|
|Maximum PC||Mar 25, 2008||9 out of 10||90|
|games xtreme||Jun 24, 2008||9 out of 10||90|
|Gamers' Temple, The||Feb 25, 2008||88 out of 100||88|
|GamingXP||Jul 14, 2008||83 out of 100||83|
|Gamezoom||Aug 03, 2008||83 out of 100||83|
|PC Games (Germany)||Jun, 2008||83 out of 100||83|
|Jeuxvideo.com||Jul 25, 2008||16 out of 20||80|
|Good Game||Apr 07, 2008||7.5 out of 10||75|
|Level||Mar 16, 2009||7 out of 10||70|
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1001 Video GamesSins of a Solar Empire appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
PatchesSince patch v1.11, the new patches are only available through Stardock's Impulse system.
SalesIn September 2008 Stardock Systems, Inc. announced to have sold 500,000 units through traditional retail (400,000) and digital distribution methods (100,000), since the release in February 2008.
- 2008 – #9 PC Game of the Year
- 2011 – #20 Top PC Game of the 2000s
Related Web Sites
- Sins of a Solar Empire Post-Mortem (Feature about the game's production written by Blair Fraser and Brad Wardell.)
Sicarius (61516) added Sins of a Solar Empire (Windows) on Feb 18, 2008
Credits (66 people)
48 developers, 18 thanks
Allan Corrigall, Blair Fraser, Craig Fraser, Stephan Mackay, Eduardo Sarabia, Paul Schuegraf, Jamie Seward, Josie Stephens, Hatem ZayedKey Contributors:
Bradley Wardell, Brian Clair, Michael Crassweller, Aaron Rister, Scott Tykoski, Keith Jeter, Jillian Santos