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That didn't take long. Only a few months after the events of Slayers Royal and already Lina, Gourry, and an even larger cast of characters will have to save the world yet again. If they don't all kill each other first, of course.

Slayers Royal 2 plays similarly to the first game, but with several tweaks. You can no longer look at any object on a town screen, but there is now an event button that will automatically talk to anyone on the screen you're able to talk to. The passage of days from the first game has been expanded to include five times of day, and some events only happen at specific times. In combat the automatic turn system from the first game has been replaced with a more traditional one turn at a time. Terrain now has variable height, and can be raised or lowered with specific spells. Finally a spell's wait time is now reflected in the time it takes a character to cast a spell, making it possible to avoid a spell or attack a caster to prevent the spell from finishing.


Slayers Royal 2 SEGA Saturn Main menu
Slayers Royal 2 SEGA Saturn In town
Slayers Royal 2 SEGA Saturn Cutscene
Slayers Royal 2 SEGA Saturn Spell effects

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Alternate Titles

  • "スレイヤーズ ろいやる2" -- Japanese spelling

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Critic Reviews

Legendra PlayStation Jul 22, 2005 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Legendra SEGA Saturn Jul 22, 2005 8 out of 10 80
RPGFan SEGA Saturn Dec 13, 1999 78 out of 100 78
Joypad SEGA Saturn Oct, 1998 7 out of 10 70


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Contributed to by Lain Crowley (6787)