Brunswick World: Tournament of Champions Reviews (SNES)
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All Game Guide (1998)
Yet the biggest problem is the lack of battery backup. Any 1997 sports game should save statistics, tournament progress and user records. You can't in this game. While a password feature is available, does anyone really want to constantly write down a bunch of letters after bowling every game? And what about personalized statistics for your created bowler? This is an aggravating thing for anyone expecting to "role play" as the character, keeping track of wins, bowling average or prize money. The end result is a fun to play game that doesn't offer the depth a simulation fan craves.
The Video Game Critic (Jul 12, 2002)
But that all amounts to window dressing without solid gameplay, and Brunswick didn't exactly set my world on fire. The bland setup screen lets you view the action from up high and behind your bowler, offering a fair view of the lane. From here you can adjust your position and aim the ball. Once set, you hit a button to engage the power and spin meters. At this point everything goes to hell. The animation of the ball rolling down the lane is absolutely appalling, moving in a herky-jerky manner as if it had a schizophrenic mind of its own. The close-up screen showing the ball hitting the pins incorporates realistic physics, but the pins tend to have a flat, cardboard look to them. You can see your bowler's reaction to his roll, but there's little fanfare. Bruswick World Tournament really didn't do much for me, but if you're desperate for a bowling game, this may suffice. Then again, maybe not.