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Written by  :  Robbb (136)
Written on  :  Jan 05, 2005
Platform  :  SNES
Rating  :  5 Stars5 Stars5 Stars5 Stars5 Stars

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A Genesis to SNES Standard

The Good

Desert Strike has always been one of my favorite all time games and just within the last 2 years I've been playing it on other platforms beyond the Genesis Realm, from which I came. The version for SNES in almost all ways the same as the Genesis. Graphics are a little bit improved to normal SNES standards, mostly on color, making it almost hard to see the difference if not looked at closely. The music has much been reworked. The controls are a little tough to get used to if you've played on Genesis. But you get it along the way. The cool cinemas like Hollywood inside are just as good as Genesis.

The Bad

What didn't seem to match up good was the music. Now I've always known Desert Strike for having such excellent music scores that gave you a blend of rock, patriotic, hip hop, techno, and orchestra all put together to create something so spectacular that Hollywood could never get any closer! Here on the SNES, it somewhat lost it. It's given a more simple drum beat that sounds only patriotic. The only music that meets the expectations of the Genesis are from the Cinemas. That's where it's more original. Some of the new music is a little better over a few times but not all. And another annoying item is the couple second wait to "load" up the map.

The Bottom Line

What you are looking at is a game from the Genesis that's in a way ported to the SNES with some minor and major changes. Don't get me wrong the gameplay is the same great gaming I love but if the music was still faithful, which has always provided a sense of power, attitude, I think Desert Strike for the SNES would have been a little bit more better.