User Reviews

A Classic Platformer Is Still Found In Those Pretty Graphics. Guy Chapman (2001) 5 Stars5 Stars5 Stars5 Stars5 Stars
A counterpoint to the popular view of DKC... MagFram (43) 2.8 Stars2.8 Stars2.8 Stars2.8 Stars2.8 Stars
My favorite game of all time. Jeff Robinson (68) 5 Stars5 Stars5 Stars5 Stars5 Stars
Terrific! A Masterpiece! darthsith19 (70) 5 Stars5 Stars5 Stars5 Stars5 Stars
Possibly the best platform game for the SNES lechuck13 (358) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.5
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall User Score (164 votes) 4.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Det finns egentligen ingenting mer att säga om Donkey Kong Country. Grafiken är det överlägset snyggaste jag någonsin sett, musikerna har lyckats knåpa ihop riktiga djungel-hits och resten av spelet håller samma kvalitet som Mario World. Med lite inslag från Sonic. Med andra ord är Donkey Kong Country det bästa spelet någonsin. Mario och Sonic kan känna sig besegrade av en tjock apa med Kurt Olsson-frisyr.
What makes it such a timeless classic is the fact that it still holds up well even 11 years later and that's always a sign of just how great a game it really is. If you own a Super Nintendo then you must have this game. It's over-flowing with gameplay and still looks pretty good even by today's standards. Some will try to tell you that this game was all about visuals and not much about gameplay, but I've never bought that story and I'm sticking to my review of this game. A classic all the way.
Entertainment Weekly (Dec 09, 1994)
Instead, the Big N builds on recognition of the Donkey Kong name to launch an ultra-advanced, 32-megabit monster featuring textured, three-dimensional characters, CD-quality music, and backgrounds that look like movie matte paintings. Donkey Kong Country is to most 16-bit games what most 16-bit games are to their Atari forebears. Once you've played it, everything else before it seems like a peewee.
High Score (Feb, 1995)
100 nivåer av spelglädje väntar alla som har turen att äga en Super Nintendo. Glöm allt annat, SNES:en håller ett år till. Bättre än så här blir det helt enkelt inte inom överskådlig framtid. Jag vill bara spela igen och igen och igen och igen...
The Video Game Critic (Nov 01, 1999)
A blockbuster hit, Donkey Kong Country literally changed the face of video games in 1994. Although its gameplay borrows heavily from Super Mario Bros, its groundbreaking graphics and animation blew everything else out of the water.
GameFan Magazine (Nov, 1994)
Absolute 16-bit perfection. It just does not get any better. SGI graphics that make you gasp for air, scrolls out the ying-yang, play mechanics galore, hidden stuff up the wazoo and music to die for!! Donkey Kong Country chuckles at the Jag and 3DO, as it flies by, untouched. The SNES must be a 32-bit in disguise.
GamePro (US) (Dec, 1994)
With such a strong replay value, Donkey Kong Country is sure to be a colossal hit this holiday. If you want to hit an ape ball in the side pocket, you'll recognize DKC for what it is: the gorilla of your dreams.
Nintendojo (Jun 19, 2003)
DKC was quite simply an amazing game and I certainly feel that it changed the way many video games are made today. The SNES hardware is pushed to all new limits with DKC, leaving what is believed to be very little room for improvement in any aspect. In conclusion, if you are looking for a good platformer to play and you haven’t tried this game yet, then look no further because this is the game you want to play.
Play Time (Dec, 1994)
Angesichts der Grafikorgie bleibt selbst dem verwöhnten Spieletester zunächst die Spucke weg: komplett gerenderte Grafiken und ein perfektes Scrolling, das genauso fließend ist wie die Farbübergänge. Aber auch die abwechslungsreiche und stilvolle Sounduntermalung befindet sich auf höchstem Niveau. Spielerisch weist DKC zwar nicht so bahnbrechende Ideen wie Super Mario World auf, dafür bietet das Mammutmodul aber eine unverschämt gute Spielbarkeit mit über 100 (!) verschiedenen Bonusrunden und einem angenehm hohen Schwierigkeitsgrad. Ein Meisterwerk!
Video Games (Oct, 1994)
Mit Donkey Kong Country legt Nintendo die Meßlatte für das absolute Jump‘n Run noch einmal deutlich höher. An diesem Spiel werden sich alle kommenden Projekte technisch messen lassen müssen. Wer hätte sich noch vor einem Jahr träumen lassen, daß solche Effekte, solche Animationen und solche Sprites jemals auf einer 16-Bit-Konsole möglich sein würden? Unerreicht ist mal wieder die Spieltiete: Durch die Batterie und die Meldung, wieviel Prozent des Spiels noch unerforscht sind, bleiben Motivation und Entdeckerfreude bis zum 100. Prozent ungebrochen. Andererseits erinnert Donkey Kong extrem an Mario. Fans werden das natürlich lieben, andere kritisieren. Außerdem finde ich die - technisch zweifellos brillanten - Animationen und Gags im Vergleich zu den Brüllern in Earthworm Jim viel zu brav, geradezu bieder und außerdem recht steril. Fazit: Donkey Kong ist leichter zu spielen und hält länger vor, Earthworm Jim bietet den größeren Spielwitz, ist aber nur was für Könner.
Total! (Germany) (Dec, 1994)
Wer ein „Super Mario World“ erwartet, wird allerdings leicht enttäuscht sein: DKC ist eher ein traditionelles Jump&Run und weist bei weitem nicht die Spieltiefe und Variation des Referenzspiels auf. Die Grafik ist jedoch über jeden Zweifel erhaben: Die gerenderten Grafiken bieten eine Qualität, wie man sie noch auf keiner 6-Bit-Heimkonsole gesehen hat. Obwohl das Spiel zweidimensional ist, wirken alle Objekte quasi-dreidimensional. Beeindruckende Licht- und Schatteneffekte verstärken den Effekt noch.
Lens of Truth (Nov 24, 2010)
Donkey Kong Country was the biggest SNES game at the time of its release, weighing in at 32 megs. Take one look at it and it’s easy to see why. The pre-rendered graphics, and rocking soundtrack are only the beginning – a game needs more than that to be successful. Good thing DKC contains some of the best elements in a platformer ever released on the great SNES. This year marks the game’s 16th anniversary, and if you’ve never played it, you owe it to yourself to pick up a copy. Being the # 1 selling game in the systems history means its fairly cheap, and easy to find. DKC is also available on the Wii VC, and is well worth the cash. Pick it up today and see why people went bananas for it over a decade and a half ago.
95 (Jan 22, 2010)
Donkey Kong, finalement, a permis à deux références du jeu de plates-formes de voir le jour : Mario, décliné depuis en de nombreux épisodes 2D et 3D, ainsi que Donkey Kong Country, certainement la plus belle perle de la Super Nintendo en compagnie des deux épisodes qui le suivront. Un gameplay sans défaut allié à une esthétique de rêve, telle est la recette osée et pourtant parfaitement réalisée par Rareware qui acquiert à cette occasion ses premières lettres de noblesse. Tout autre commentaire se révélerait inutile concernant ce jeu. Seule la manette entre les mains permet d’en apprécier la quintessence.
Nintendo Land (Sep 13, 2003)
I generally don't even like action games, but this one had me hooked. Everything was just done so superbly that it would be a sin to give it any less.
1UP! (Dec 30, 2012)
Mais ce qui rend surtout Donkey Kong Country irrésistible est la qualité de sa jouabilité. Il reprend encore un autre concept cher à Nintendo: le joueur expert doit prendre plaisir à traverser les niveaux à toute vitesse. C'est ce qui se passe, même si l'expertise requise est plus grande que dans un Mario. On enchaîne les roulades, augmentant sa vitesse à chaque ennemi renversé, traversant les vides en rebonds furieux ou transvasé par des canonnades, glissant sur les lianes, sur le courant marin ou sur les pentes enneigées. Au mieux de sa forme, Donkey Kong Country est du patinage artistique en peaux de bananes, servi avec brio par un gorille cravaté et son coquin d'acolyte.
Cubed3 (Sep 06, 2003)
The game is absolutely massive, with diverse and interesting levels and other things, it never gets too tedious or boring. However it is unbelievably difficulty in places meaning you can get frustrated quite easily. This is a minor is issue in what is otherwise a total classic game.
93 (Jun 10, 2005)
En definitiva, nos encontramos ante un juego que pese a haber sido superado por Diddy's Kong Quest o Dixie's Kong Double Trouble, marcó un antes y un después en la trayectoria de Rare, que alcanzó con esta trilogía y el Killer Instinct, el carácter de compañía mítica, algo que agrandaría en su etapa en Nintendo 64. Donkey Kong Country es un juego imprescindible, historia viva del género de las plataformas.
Game Players (Nov, 1994)
So, from the fancy graphics to the new features and everything else, Donkey Kong Country really delivers. It's sure to be up there with MK II as the biggest SNES games this Christmas and could really do good things for ol' DK's career. After years of sitting on his butt, the big ape could use a steady cash flow.
Hello? Is this really the Super NES I'm playing? It's hard to believe the graphics and sounds like this are coming from a 16-bit system. But that's not all - combine those features with an extremely long and playable game and you have one helluva winner. Who needs 32 or even 64-Bit when Nintendo can keep pulling marvels out of the 16-Bit hat? Donkey Kong Country is simply mind-blowing.
Mega Fun (Nov, 1994)
Donkey Kong rules! Was Mario seinen Mitstreitern bisher immer voraus hatte, war das überaus intelligente Leveldesign, gepaart mit jeder Menge neuer Ideen, jedoch ohne eine umwerfende Aufmachung. Stellt Euch dieses unschlagbare Leveldesign, kombiniert mit einer unfaßbar tadellosen Grafik und einem famos komponierten Soundtrack vor, und Ihr habt eine Ahnung davon, was Donkey Kong Country für ein Spielerlebnis darstellt. Wenn man mir erzählt hätte, daß dieses Spiel das neueste Modul für den 64-Bit Jaguar sei, ich hätte gestaunt, was die Kiste alles kann. Unvorstellbar wird es erst wenn man bedenkt daß dieses Spiel ohne jeglichen Hardwarezusatz auf dem 16-Bit Super Nintendo läuft Nintendo hat allerdings noch ein weiteres Wunder vollbracht. Wenn man bedenkt, daß Donkey Kong Country über gepackte 32 MBit (das sind 4 MByte) verfügt und dennoch zu einem Preis von 159 DM angeboten wird, dann stellt das das beste Preis-/Leistungs-Verhältnis dar, das mir je untergekommen ist.
Retro Game Reviews (Dec 02, 2014)
Donkey Kong Country is an excellent platform game that ranks up there with the best in the 16-bit era. It can be challenging at points but the varied gameplay and smooth controls will keep you playing, even after you've seen the credits!
Score (Jan, 1995)
Osobně se nepočítám mezi kamenné "Nintendo veterány", ale musím říct, že žádnou stylově podobnou a přitom takto dokonalou hru jsem nejen na Super NESu, ale ani na Amize nebo PC ještě neviděl. Grafice jsem dal 95% bez rozmýšlení, hudba a hlavně zvuky jsou na výborné úrovni a atmosféra je dostatečně hravá, aby si devadesátku právem zasloužila. Donkey Kong Country je výborný dárek do nového roku, chcete-li se zbavit partnera, babičky či poltergeista a odjet si užívat někam do tramtárie, vůbec se nerozmýšlejte, protože tenhle "lék" určitě zabere.
Nintendo Difference (Mar 21, 2010)
Donkey Kong Country s’impose comme l’une des références du jeu de plates-formes avec une réalisation impeccable et un challenge relevé et redonne un coup de jeune au genre trop souvent exploité. Pour faire court, DKC prolonge la légende du blason Nintendo et offre une magnifique alternative au plombier mangeur de champignons !
Donkey Kong returns to the forefront of video games after more than ten years. The game features fully rendered computer animation and traditional platform action, but the variety of play and fun characters encountered throughout the game make it more of an adventure. [Nov. 1994, Issue 66, p.110]
Fortunately, Donkey Kong Country isn't a title you'll easily tire of, providing just the right amount of challenge throughout its eye-popping levels. There's an impressive amount of variety in the stage design, as you'll blast across cannon-like barrels spinning through the air, ride inside a mine cart, swim across treacherous waters, and more. It's no Super Mario World, but Donkey Kong Country is still a must-have cartridge packed with fun, if familiar, action. The big ape makes a triumphant debut in the spotlight after years of playing second banana to a paunchy plumber.
If you already own a Super NES, you should be out of the door and hunting down a copy of Donkey Kong Country right now. If you don't own a SNES, maybe now is the time to buy one; this game is just too good.
PGNx Media (May 11, 2003)
Overall, this is one of the finest SNES games of all-time. Not the best. Not by a long shot. But it definitely stands near the top of the second tier of the SNES greats.
What then is the conclusion? What conclusion could there be but that anybody who is a fan of the SNES needs to have this game? If you don't have an SNES, there are ports of this game on the GBC and the GBA, and I'd bet it will be on the Wii for download one of these days as well. Whatever the method, if you are a fan of platformers, you owe it to yourself to try this game.
neXGam (Dec 27, 2009)
Donkey Kong Country besticht durch seine liebevoll gerenderten Helden und Grafiken, den bombastischen Sound und die Fülle an neuen Ideen. In jedem Level mehrere Bonusrunden? Aber klar doch! Haufenweise Secrets und versteckte Buchstaben? Aber sicher! Dazu kommen dann noch Gespräche und Einlagen mit den Verwandten und Freunden unseres Inselaffens. Die Faszination an "DKC" lag vor allem an den vielen versteckten Bonusleveln, die man alle finden musste um die 101% Marke zu knacken, was bei einigen Leveln zu richtig Frust führte und man am liebsten das Gamepad an die Wand werfen wollte. Aber die Verpackung hat nicht gelogen und die Motivation war stets ungemein hoch. Wer das Spiel Mitte der 90er nicht hatte, war der absolute Außenseiter.
IGN (Feb 20, 2007)
Donkey Kong Country is a solid addition to anyone's collection and it has been revisited a handful of times over the years. Its visual style and gameplay design were first adapted to the Game Boy as Donkey Kong Land in 1995, and then the original game itself was ported to the Game Boy Color in 2000. In 2003, it went portable again, ported to the Game Boy Advance before finally hitting the Virtual Console in 2007. Keep in mind, though, that some of your nostalgic feelings may take a hit, as its revolutionary-in-1994 visuals aren't as spectacular any more, now in 2007. But DKC's gameplay is still a lot of fun, and it's still easy to see why this was the game that saved the Super NES.
Unterm Strich ist Donkey Kong Country also ein feines Spiel, das lediglich an einigen Stellen leichte Durchhänger hat. Und was ebenfalls nicht unerwähnt bleiben sollte: Die Grafik, so toll sie auch aussieht, ist nicht jedermanns Geschmack. Ich steh' total drauf, während einige Kumpels alles viel zu glatt und kalt aussieht. Geschmackssache also, wie so oft!
RetroGame Man (Jan 16, 2018)
In summary, this is a great 2D platforming game that still looks and sounds fantastic, and plays great. The game is challenging but fair, and has tight controls. Later entries into the series fix some of the issues I had with the game including better camera position and better bosses, but overall it is still worth playing today and is still reasonably priced! If you have never played this game, give it a try!
Gaming since 198x (Jun 02, 2008)
Donkey Kong Country reste une valeur sûre. Simple et efficace dans son gameplay, même si son scénario ne vaut pas trois bananes, le titre est une merveille de fun et sa replay value ne faiblit pas avec les années. A vivre, seul ou à deux, mais bien évidemment de préférence à deux.
Gamervision (Jul 17, 2008)
I had fun playing this game and will continue to do so in the future, as well as eventually trying out its sequels. However, the game lacked that extra something, that rare spark that makes me want to play something over and over again, no matter how many times I’ve beaten it. For me, Donkey Kong Country is very enjoyable as a new experience, but it’s certainly no Super Mario World. However, that shouldn’t stop you from picking it up on the Virtual Console, because it is certainly worth the price. Few games can attain perfection, but this very ambitious SNES title is definitely a valiant effort.
The DOS Spirit (Nov 12, 2011)
Alt i alt er nok dette et spill for de som virkelig liker Donkey Kong eller spill som er litt vanskeligere enn dagens standard – for hadde det ikke vært for at jeg hadde brukt et abnormt timeantall på dette spillet, så ville jeg nok kanskje si at det var litt vanskelig. Jeg kunne mange av snarveiene, og visste hvor jeg skulle hoppe for å få en del bonuser, hvilket gjorde det en del lettere for meg. Spillet er ellers utilgivelig på en del aspekter. Trykker du for tidlig/sent eller rett og slett feil er resultatet som regel at du må starte brettet på nytt, enten det gjelder å hoppe over en kant, time en utskyting eller rett og slett bare å hoppe på en kremlin.
Au final, Donkey Kong Country est bon jeu d'aventure/plateforme sympa, mais sans plus ...
HonestGamers (Apr 14, 2007)
As a whole, this game is quite average. You're unlikely to find much of anything remarkable about it at all.