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Genre
Perspective
Gameplay
Narrative

User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.1
Gameplay How well the game mechanics work and the game plays. 2.9
Graphics The visual quality of the game 3.8
Personal Slant A personal rating of the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.1
Overall User Score (10 votes) 3.2


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
GamePro (US) (Nov, 1994)
Good ghouls, good graphics, good fun! Ghoul Patrol is the closest you can get to the acclaimed Zombies Ate My Neighbors and it's a worthy successor.
80
GameTrip.net (Jun 11, 2013)
Pas original, mais franchement efficace. Voilà comment on peut parler de ce jeu. Le contenu est vraiment séduisant et l'univers dans lequel on évolue est sympathique. Le mélange entre le bestiaire classique des films d'horreurs et un thème enfantin est un parti pris audacieux mais réussi. A part quelques scories (qui a parlé des bruitages?) il n'y a rien à redire. Si l'introduction ne vous a pas rebuté, ce jeu est fait pour vous.
79
Video Games (Nov, 1994)
Mir als altem Horror-Fan gefiel das alte Zombies ate my Neighbours besonders gut. Dem Nachfolger fehlen zwar einige der schrägen Features des Vorgängers, dafür haben sich die Entwickler einige neue Dinge einfallen lassen. Mir geht besonders der nette Clown ab, mit dem man Monster anlocken konnte. Die unterschiedlichen Zeitepochen, in denen Ihr kämpft, sorgen für ständige Abwechslung und auch die Gegnerschaft wechselt mit der Zeit. Am meisten Spaß macht natürlich der Zweispielermodus, wobei das Spiel allerdings auch etwas schwieriger wird, denn Ihr müßt Eure Schritte aufeinander abstimmen, In brenzligen Situationen hilft der rote Zaubertrank, denn er verwandelt Euch kurzzeitig in ein unverwundbares Monster. Wenn Euch Zombies ate my Neighbours gefallen hat werdet Ihr auch an Ghoul Patrol Eure Freude haben.
78
A worthy sequel to Zombie Ate My Neighbors! The gameplay is pretty much the same, but a few new options have been added like being able to jump and boss characters. A great salute to old, late-night horror movies.
76
GameFan Magazine (Dec, 1994)
When the prequel to this game come out last year, it was one of the most talked about games at GF. Now, a year later, JVC attempts to do nearly the same thing, without the original team. The game is OK, especially with Halloween here and the new big 'ol bosses and cool, but the control is off and a year's gone by.
75
Defunct Games (Oct 25, 2016)
Ghoul Patrol is a game that provides a real conundrum. On the one hand, it looks and plays better than Zombies Ate My Neighbors. On the other, it lost most of the personality of its predecessor. It is still an enjoyable game to pull out for Halloween, but it also proves that some things can be taken too seriously.
75
Total! (Germany) (Dec, 1994)
Wenn Ihr Zomies durchgespielt und trotzdem noch Bock auf Monsterjagd habt, dann kauft Euch doch dieses Modul! Für alle anderen potentiellen Geisterjäger gilt die alte goldene Regel: „Willst Du echten Gegenwert, wär' Probespielen nicht verkehrt!“
72
GameCola.net (Jun, 2008)
People hate Ghoul Patrol...but what they're not seeing is that they kind of want to. Why do people want sequels to be superior to the originals, anyway? If Ghoul Patrol surpassed ZAMN like everyone wanted it to, you'd have no reason to ever play ZAMN again, would you? Ghoul Patrol is the perfect sequel. It's different but feels like the original, and it isn't so great that you can't appreciate the original.
71
Play Time (Dec, 1994)
Bis auf die neue Sprung- und Rutschmöglichkeit hat sich am Gameploy wenig verändert, so daß Solisten schnell die Lust an der Sucherei verlieren dürften.
71
Mega Fun (Nov, 1994)
Obwohl das Spiel grafisch gesehen detaillierter ausfiel als der Vorgänger kann man Ghoul Partol insgesamt nicht als Fortschritt bewerten, dafür wird einfach zu wenig Neues geboten, und vor allem alleine wird‘s auf Dauer zu eintönig.
70
1UP! (Jun 11, 2010)
Si Ghoul Patrol n'est pas mauvais en tant que tel, le constat est quand même sévère pour une raison essentielle: les auteurs n'ont absolument pas compris l'originalité de Zombies et ce pourquoi il était si bon; avec cette suite, ils lui ont retiré tout ce qui le rendait unique en son genre pour en faire un jeu d'action assez vulgaire lorgnant du côté d'un shoot. Et c'est vrai qu'il finit par ressembler plus à un Super Star Wars en vue de dessus qu'au Zombies qu'on aime tant. Malgré quelques bonnes idées (l'hôtel hanté, les zombis sans tête) et une réalisation soignée, l'ambiance, sans humour, est aussi décevante que le gameplay. Le level design est également nettement moins bon et, autre ironie mordante, les principaux bugs de Zombies (victimes condamnées, murs qui accrochent) sont eux toujours présents.
70
Also, Ghoul Patrol doesn't have as much to do with classic horror this time and that's a shame. I'd rather have Frankenstein than Ghostbusters any day, but I suppose Ghostbusters will do in a pinch. Ghoul Patrol is a great game and a good sequel, but gosh darn it, I liked the Bijou a lot better than the multiplex.
50
Retrogaming History (Nov 29, 2008)
Ghoul Patrol, in sostanza, è un flop: perde quasi completamente l'ironia e la comicità del predecessore, annacqua l'aspetto esplorativo per diventare un banale titolo d'azione, è tarato da un buon numero di cattive scelte a livello di game design (la più clamorosa è quella dei boss), da una certa svogliatezza (evidente, ad esempio, nel riciclaggio degli sprites del tristo mietitore per alcuni nemici) e da trovate incomprensibili (perché la prima epoca si compone di 4 stage mentre le successive ne hanno di meno e l'ultimo livello all'inferno è uno stage unico? E perché nella prima epoca ci sono dei piccioni che se salvati danno 50 punti, che poi non riappaiono più?). A volte, accade che un gioco trasformato in qualcosa di differente rimanga ancora un buon gioco, ad esempio Super Mario 2, alle volte invece no come in questo caso, che mette la parola "fine" a ogni possibile tentativo di proseguire la serie di Zombies.
50
The Video Game Critic (Oct 17, 2003)
Ghoul Patrol is too hard for its own good. You collect items like weapons, key, health, and potions, but even some of the potions are harmful! And adding insult to injury, although the instructions claim you get a password after each stage, in actuality you only get one every few stages. In terms of audio, most of the sound effects are recycled from Zombies Ate My Neighbors, and the music isn't nearly as catchy. In fact, these tunes sound like rejects from the first game. It doesn't look like much effort was put into Ghoul Patrol, and the result is disappointing.