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The GoodI guess a simple story can have its advantages, but also stereotypes... music may have been repetitive in some parts, but it did have other tunes (intro e.g.) that did form something catchy and interesting.
The BadI suppose one doesn't expect much from a 1993 game, but that is still just two years before Chrono Trigger, which one can't say the same of. The problem is monotony, and not just with its plain story ("go to these three towers" etc. with three being too much too), but also villagers that inhabit the world. There are many villages, in fact, but... not many villagers in many of them, and the ones that are there say simplistic stuff, but a more obvious thing is... they all have templates. There are, about, two of each kind of people, with regards to age too, and a soldier. Those are spread everywhere, as if somehow they ran out of variety... now, I'm not sure it's a 1993 thing, or perhaps not enough memory for the hardware of the time, but it just doesn't look as appealing, especially when most villages look identically too (so much so one has problems distinguishing them), and dungeons too obviously (only difference being the walls' hues).