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User Reviews

One of the best games on the SNES CKeen The Great (165) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 4.4
Graphics The visual quality of the game 4.4
Personal Slant A personal rating of the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.9
Overall User Score (30 votes) 4.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Challenging and rewarding, Mega Man X2 is the rarest of sequels that got everything right, even as it tried new things. You may grit your teeth when X explodes for the hundredth time into a thousand balls of light, but just try to put down the controller and play something else. It’s as difficult as the game itself. Don’t miss out.
GamePro (US) (Jan, 1995)
Mega Man X2 is a mega monster! With all the right elements, it's one of the best installments in the series. If you dug the first game, this one's improved in almost every way. The new C4 chip energizes the already great graphics, the extremely responsive controls are perfect and the levels contain more enemies and hidden locations than any MM cart yet. Mega Man X2 is X-cellent.
Random Access (Oct 07, 2014)
What I'm trying to say is that Mega Man X2 is more of the same, and if you appreciated the first one's excellent gameplay mechanics, graphics, and audio, you'll find much to enjoy here. There's nothing particularly new here; X2 hardly qualifies as an evolution. What this game is, however, is another solid experience in the franchise that lives up to its namesake and the heritage it holds. It's also a slightly more difficult adventure for those who found the original to be a tad on the easy side. Looking for fast-paced Mega Man action? This'll do it.
Mega Man X2 seems to be a rather rare game, so it's going to be rather hard to find. It's also full of the fast paced action that makes me prefer the X series a bit over the original. But it's another great installment in the Mega Man series, and it captures the spirit almost perfectly!
Game Players (Jan, 1995)
Thankfully, the Mega Man formula makes for one of the best platform-action games ever created. The games may be near-indistinguishable for one-another, but they're still the best in the biz. Let's just hope that we don't have to wait for the unavoidable 'rendered' Mega Man on Ultra 64 before the series gets a major new twist.
The SNES has recently seen a return to the old traditions of platform/blasting action last seen when the machine was still new to these shores. While that's no bad thing, it means that some, however good, are destined to be left on the shelves. Megaman X2 could be one of those titles. While it's playable and tough it just doesn't exhibit the originality or variety of titles such as Hagane. If you're a follower of the series doubtless you'll want to add this to your collection, but otherwise you'd better shop around.
GameFan Magazine (Jan, 1995)
Right now, I'm busy reminiscing with my Sega MM, so I may be a little biased. Even though this is a respectable SNES sequel, it doesn't pack the awesome platforming power of the the original pudgy little super hero that I grew up with. If you opt for SNES, go for X2. Hey, at least Capcom offers one for each platform.
Next Generation (Feb, 1995)
This is one series in need of a serious overhaul. And despite it all, the little blue guy is just as unbearably fun as he always was.
Most platform games I've played are moronic and uninspired and it takes something really special to get me to open my eyes ad take notice. If you need some great gameplay and involving action, check out Mega Man X2. It's a worthy sequel and a really boss game!
Mega Fun (Sep, 1995)
Capcom bleibt stur. Anstatt Mega Man ein neues Gesicht zu verleihen, blieben die Designer dem todsicheren Spielprinzip treu. Nach wie vor überzeugt der Mega Man durch ein gut konzipiertes Leveldesign, das trotz gehobener Härte niemals unfair ist. Die Motivation bezieht das Modul vornehmlich durch den dezenten Action Adventure-Einschlag. Schritt für Schritt wird Euer Held durch diverse Power Ups nämlich immer wehrhafter bzw. agiler und kann so erst beim erneuten Durchforschen eines Levels alle versteckten Items entdecken. Trotzdem: Nach der x-ten Mega Man-Auflage treten gewisse Abnutzungserscheinungen auf, zumal die zweite SN-Version wirklich nichts Neues bietet. Fazit: Unverbesserliche Mega Man-Fans kommen mal wieder voll auf ihre Kosten. Übrigens, Capcom, wie wäre es endlich einmal mit einem neuen Musikus! Das ewige Digi-Schlagzeuggetrommel nervt!
Video Games (Mar, 1995)
MMX2 hat so viel Personality, daß mich die Ähnlichkeit zum Vorgänger im Spielaufbau null stört. Ein wirklich gutes Spielprinzip muß man auch nicht zwanghaft verschlimmbessern. Der zusätzliche Grafikchip im Modul beschert dem zweiten Teil eine etwas buntere und vor allem detailiertere Grafik, bleibt aber hinter den Erwartungen zurück, was 3D-Effekte betrifft. So ein Produkt trifft genau den Geschmack der Kids (und den der Erwachsenen ebenso, abgesehen von Robzängs,). Wer sich an einigen ruckeligen Passagen nicht stört, darf ohne zu Überlegen zugreifen. Mega Man ist einfach mega-stark!
PGNx Media (Jan 18, 2003)
This is weaker than X, but it still stands out as one of the more interesting Mega Man games. This game is very rare and is very hard to find. So, if you can find it at a garage sale, think of it as the holy grail and get the damn game already.
Yes - finally the sequel we've been waiting for! This one has music and stages similar to the old NES series and has everything that are trademarks of the MM series: hidden items, huge bosses, etc. A must for fans!
FLUX (Oct, 1994)
With its bizarro bosses, variety of weapons and great graphics, Mega Man X2 is a blast (at least for the two or three days it'll take you to beat it).
Total! (Germany) (Oct, 1995)
Schon auf dem NES zeigte die Mega-Man-Reihe Abnutzungserscheinungen - doch daß Capcom im zweiten SNES-Abenteuer derart bieder und berechenbar daherkommt, ist schon traurig. Fast alle Level machen den Eindruck, als habe man im ersten Spiel nur Grafiken und wenige Brocken Programm ausgetauscht — allzuoft begegnet man Gegnern aus Teil eins. Sollte der DSP für 3D-Grafikwunder und einige Innovationen sorgen, sind die Winzeffekte, die bei einigen Endgegnern und im Intro damit gemacht werden, ein schlechter Scherz: Capcom sollte sich statt unfähiger Chip-Entwickler einige fähige Programmierer besorgen, die die Minimalsteffekte auch mit dem normalen SNES verwirklichen und nebenbei das nach immer nervige Ruckeln beseitigen könnten. Was bleibt, ist ein erstaunlich unspektakuläres Spiel, das sich so ausgiebig auf den Lorbeeren des Vorgängers ausruht, daß wirklich nur hartnäckige Mega-Man-Fans zugreifen sollten.