Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!


User Reviews

Terrible Game - the only reason to get this game is if you're tired of beating every game you buy cause they're so easy darthsith19 (70) 2.4 Stars2.4 Stars2.4 Stars2.4 Stars2.4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 2.6
Graphics The visual quality of the game 2.9
Personal Slant A personal rating of the game, regardless of other attributes 2.5
Sound / Music The quality of the sound effects and/or music composition 2.8
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.5
Overall User Score (21 votes) 2.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameFan Magazine (Oct, 1992)
I really like the way X-Men is layed out. The characters are small and well animated making the levels seem huge and cavernous, and the gameplay is right on. I also like controlling four different characters in one game. Another excellent SNES title with outstanding music.
A very challenging game indeed, marred only by the lack of continues or a password system. Otherwise, highly recommended even if you don't like Marvel Comics.
Spider-Man and the X-Men takes the form of a platform adventure starring some of the most successful Super-Heroes of all time. The game's great strength is its depth of gameplay. You start the game controlling the web-slinger himself and you move on to controlling the X-men. The beauty of it is that all the levels change according to who you control. The only gripe that I have with Spider-Man is that the graphics don't look too impressive. They're a little small, but well detailed and brilliantly animated, so there's no real problem. When I first sat down to play Spider-Man I was horrified. The first level seemed crap! But once you make it into the game properly it's action all the way with the Uncanny X-Men.
Play Time (Apr, 1993)
Der Sound paßt sich den technischen Vorgaben an, spielt aber ohnehin nur eine untergeordnete Rolle. Die einzelnen Rätsel oder besser Aufgabenstellungen sind nicht unlösbar. Man merkt hier deutlich, daß es sich um eine junge Zielgruppe handelt, die Acclaim mit “Spider-Man X-Men“ anzusprechen versucht. Alles in allem jedoch ein Muß für alle Marvel-Fans.
N-Force (Feb, 1993)
However. as it stands, I can't help feeling there's a bit of a gap in the gameplay department.
LJN has developed one mighty fine game!
Video Games (Sep, 1992)
Laut dröhnend überzeugte bei Acclaims Comic-Adaption der Sound spontan. Musikus Tim Follin lieferte mit seinen brillanten Kompositionen auch das erinnerungswürdigste Element des Spiels. Leider weniger überzeugen kann die Grafik, wenn auch in einigen Levels Ansätze von Begeisterung aufkommen. Das ganze Spiel besteht aus einer Aneinanderreihung von mehr oder weniger gut gelungenen Action-Jump‘n‘Run-Sequenzen, die in ihrer Originalität von den Fähigkeiten des jeweiligen Superhelden abhängen. Sporadisch kommt gutes Spielgefühl auf - meist nervt aber der knackige Schwierigkeitsgrad und konfuser Levelaufbau, Sei‘s drum, Spiderman & Co. feiern mit diesem Spiel einen soliden Einstand auf dem Super Nintendo.
Nachdem Spidey die X-Men im Inneren von Arcades (das ist der böse Wicht) Festung befreit hat, werden sie - wie auch immer - in fünf völlig separate Szenarien versetzt, von denen keines so richtig Gameplay auf kommen läßt. Schade, daß das Spiel hieran scheitert, denn Grafik (ordentlich) und Sound (Spitzenklasse, von den Follins, die schon auf Computern so gut wie alles hinter sich gelassen haben!) gehen absolut in Ordnung. Nun ja, jeder findet irgendwo sein Waterloo.
High Score (Nov, 1993)
Grafiken i spelet är långtråkig. Ljudet är inte så mycket bättre det. Musiken är enformig. Det finns egentligen bara en sak att säga om detta spel: gäsp.
The Video Game Critic (Mar 05, 2001)
Spiderman must disarm the bombs in a certain order. This is annoying and tedious, but get used to it, because you'll have to replay this stage every time you put in the game! That's right, the selectable levels (featuring X-Men characters) aren't available until after you complete the first stage! Subsequent stages are diverse but bizarre. Gambit battles giant chess pieces while avoiding a huge rolling balls. Storm swims through her stages, and Wolverine battles giant toys in a fun house. I couldn't tell if I was playing X-Men or Mickey Mouse's Castle of Illusion! The X-Men characters are a little easier to control than Spiderman, but the gameplay is just so-so, and the game is in dire need of a password feature.