Soko-Ban is a classic puzzle game, the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
The first edition of Soko-Ban was programmed in BASIC on the NEC PC-8801 computer. It had twenty levels, of which the latter ten had false walls which had to be passed through in order to solve the mazes. This feature was not retained in later ports.
Sharp X1 version
The X1 version, which is also written in BASIC, features 18 levels. In Level 16-18 the walls are invisible. You have to navigate the level with the help of a minimap in the corner of the screen.
Sōkoban means "warehouse duty" in Japanese.
June 1991 (Issue 9) - listed in the A to Z of Classic Games article (Great)