Published by Developed by Released Platforms |
Genre Perspective Visual Gameplay Interface |
Description
Solomon's Key is a platform game with both action and strategy elements. On each level your goal is to retrieve a key which can then be used to unlock the exit. To help out, you have a magic wand which can be used to create and destroy blocks (though some blocks can't be destroyed). In order to reach the key you will need carefully to arrange the blocks on the screen so you can jump your way around safely. Wandering around each level are a variety of enemies which will cause you to lose a life if you're caught. Some creatures can be killed by destroying the block they are standing on, others must be dodged. Hidden bonuses and magic can be found on many of the levels, sometimes even hidden in blocks. Some treasures give you bonus points, others can form magic spells to help deal with the enemies. To make the game more difficult, each level has a time limit in which it must be completed.Screenshots
Promo Images
Alternate Titles
- "ソロモンの鍵 王女リヒタの涙" -- Japanese SEGA Master System spelling
- "ソロモンの鍵" -- Japanese Famicom spelling
- "Solomon No Kagi" -- Japanese title
- "Arcade Archives: Solomon's Key" -- PlayStation 4 title
Part of the Following Groups
User Reviews
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Critic Reviews
Questicle.net | NES | Jun, 2013 | A- | 91 |
The Games Machine (UK) | Amstrad CPC | Oct, 1987 | 90 out of 100 | 90 |
Zzap! | Commodore 64 | Nov, 1987 | 86 out of 100 | 86 |
Video Game Den | NES | Oct 18, 2012 | ![]() ![]() ![]() ![]() ![]() |
80 |
Total! (Germany) | NES | Jul, 1994 | 2 out of 6 | 80 |
ACE (Advanced Computer Entertainment) | ZX Spectrum | Nov, 1987 | 755 out of 1000 | 76 |
Sega Does | SEGA Master System | May 21, 2015 | B | 75 |
Nintendo Life | Wii | Nov 20, 2006 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70 |
Video Games | NES | Jun, 1991 | 66 out of 100 | 66 |
Eurogamer.net (UK) | Wii | Jan 16, 2007 | ![]() ![]() ![]() ![]() ![]() |
40 |
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Trivia
1001 Video Games
Solomon's Key appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.Cheat card
The magazine Commodore User published a cheat card (no. 4) that contained a 23-line program giving the player the choice of infinite lives, infinite time, or unlimited fireballs, or all three. The player had to type the program in and then follow the on screen prompt to load their game.Awards
- Happy Computer
- Issue 01/1988 - Best Dexterity Game in 1987
- Power Play
- 1987 - #2 Best CPC Game '87
Contributed to by Trypticon (11039), GTramp (76667), Michael Cassidy (21113), Guy Chapman (1997), Kam1Kaz3NL77 (440825), Sciere (771742), Kabushi (257508), Servo (57355) and Игги Друге (46318)
Arcade Credits (1 people)
Music Composer (uncredited):