Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Not an American user?


Following the defeat of the evil krill in Enchanter, the intrepid apprentice have become a full member of the Circle, under the command of the famed Necromancer Belboz. Very soon, however, the hero notices that something strange has been happening to the master. He frequently talks to himself and seems to be under some sort of a malevolent influence - until one day, he is mysteriously kidnapped. Looks like the brave Enchanter must venture on a perilous journey once again, and bring back the leader of the Circle.

Sorcerer is a sequel to Enchanter, and is part of the Zork universe. Like its predecessors, it is a text adventure, in which the player interacts with the game world by typing combinations of verbs and objects. The spell system from the previous game is back; a new feature is the protagonist's ability to drink magical potions, which must be done sometimes in order to solve the game's puzzles.


Sorcerer Apple II Double Jeopardy
Sorcerer Atari 8-bit Casting spells
Sorcerer Atari ST Starting location
Sorcerer Atari 8-bit Reading up on my own exploits!  I'm so great.

Promo Images

There are no promo images for this game

Alternate Titles

  • "Sorcerer - INTERLOGIC Fantasy" -- Tag-lined title

Part of the Following Groups

User Reviews

Solid Adventure Game DOS Tony Van (2855)

Critic Reviews

Computer Games Commodore 64 Dec, 1984 A+ 100
Techtite Apple II 2000 5 Stars5 Stars5 Stars5 Stars5 Stars 100
PC Magazine PC Booter Aug 21, 1983 10.5 out of 12 88
Amiga Power Amiga Oct, 1991 82 out of 100 82
Adventure Classic Gaming DOS Oct 30, 1998 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Amiga Format Amiga Nov, 1992 74 out of 100 74
SPAG DOS Oct 11, 1998 7.2 out of 10 72
Zzap! Commodore 64 Jun, 1985 65 out of 100 65
Amiga Format Amiga Oct, 1991 60 out of 100 60
All Game Guide Apple II 1998 3 Stars3 Stars3 Stars3 Stars3 Stars 60


There are currently no topics for this game.


(From The New Zork Times Vol.3 No.2 Spring 1984)

Some statistics about Sorcerer:

  • Apparent number of rooms (those seen by the player): 110
  • Number of rooms: 84
  • Number of different ways to die: 70
  • Number of words in vocabulary: 1011
  • Number of takeable objects: 41

Related Web Sites

  • Infocom homepage (At this site you can find information on ALL of Infocom's interactive games, Infocom related articles, sample transcripts, InvisiClue hints, walkthroughs, maps and information on buying Infocom games today.)
  • The Commodore Zone (All about the game, with introduction, images, related links and comments area.)
  • The Infocom Gallery (High-quality scans of the grey box package and manual of Sorcerer.)
Contributed to by Brian Hirt (10063), Quapil (4825), Slik (944), Droog (522), Kabushi (221022), Terok Nor (27274), Игги Друге (46413) and Belboz (6576)