User Reviews

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Our Users Say

Platform Votes Score
Amstrad CPC Awaiting 5 votes...
Commodore 64 Awaiting 5 votes...
MSX Awaiting 5 votes...
Thomson MO Awaiting 5 votes...
Thomson TO Awaiting 5 votes...
ZX Spectrum Awaiting 5 votes...


Critic Reviews

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83
Amstrad CPCTilt (Jul, 1985)
Un logiciel enlevé aux graphismes époustouflants.
75
Amstrad CPCASM (Aktueller Software Markt) (Feb, 1987)
Zurecht ist SORCERY der größte Erfolg von V1RGIN GAMES. Die Supergrafik (die Sprites miteingeschlossen) und ein zügiger Spielablauf machen diesen Oldie zu einem echten Goldie.
72
ZX SpectrumCrash! (May, 1984)
'Once you have sorted out what objects do what and on what screens, Sorcery loses some of its magic (groan). However, the arcade element still makes it enjoyable, and the amount of energy drain, when making contact with monsters, has been calculated very well, so that even a successful run through the screens will leave you on a knife edge in the last couple. Perhaps not very addictive after a few plays, but playable and nicely implemented with large, colourful graphics. The movement keys are a bit odd, but as there are only three, not too difficult.'
70
Commodore 64Personal Computer Games (Jan, 1985)
Games of Sorcery don't seem to last very long, even if you manage to do well. This pressure on time and energy makes for a hectic game and trial and error seemed the best way of discovering the game's secrets. Once accomplished the game will probably lose its attraction. But while you're striving towards Stonehenge life will be one great magical rush.