DescriptionSpace Shuttle is a simulation game where you are the pilot of space shuttle Discovery. Your goal is to launch the Discovery, establish an orbit around the Earth, open the cargo bay doors and recover a satellite to perform repairs, and finally land the Discovery successfully, all while using as little fuel as possible. Each time the complete mission is accomplished, it will then repeat at a higher difficulty level (in the higher difficulty levels the satellite has a more erratic flight path). The game is played from a first person perspective in the space shuttle cockpit where you can control everything from the shuttles engines to cargo bay doors. When the game is over you will be given a ranking which is based on the number of successful dockings and the amount of fuel that was used. In addition to the full flight mode, two easier game variations (autosimulator and simulator mode) are included. The autosimulator mode is the easiest; the computer will control the flight (you can take over at any point you wish) and the controls are simplified. The simulation mode is closer to the full game, however you have an unlimited amount of fuel so there is no time pressure, and the computer will help compensate for inaccurate maneuvering.
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- "Space Shuttle" -- Spanish Title
Part of the Following Group
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|TeleMatch||Commodore 64||Nov, 1984||3 out of 3||100|
|TeleMatch||Atari 2600||Dec, 1983||1 out of 6||100|
|Electronic Fun with Computers & Games||Atari 2600||Jan, 1984||4 out of 4||100|
|ASM (Aktueller Software Markt)||Amstrad CPC||Oct, 1986||8.75 out of 10||88|
|Zzap!||Commodore 64||Sep, 1985||87 out of 100||87|
|8-bit Central Retro Gaming||Atari 2600||2012||60|
|The Video Game Critic||Atari 2600||Dec 17, 1999||C+||58|
|The Video Game Critic||Atari 5200||Mar 19, 2004||F||0|
|Woodgrain Wonderland||Atari 2600||Feb 16, 2018||Unscored||Unscored|
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Emergency LandingDuring the development of the simulator, one of Activision's testers landed the Shuttle using just the smaller engines, which are normally only used for minor adjustments.
Steve Kitchen was puzzled that the simulated shuttle would allow that to happen, so he went back to NASA and asked them to try the same thing on their own simulators. They concurred that it was indeed possible, and so landing the shuttle in an emergency using the smaller engines was added to the actual Space Shuttle’s emergency procedures manual! (From the Bird Sanctuary)
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