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Spellbound Dizzy is a continuation of the adventures of the egg and his friends, this time containing over 100 screens with individual names. Dizzy has trapped himself in a strange world whilst experimenting with a spell book, and must find his way out. Gameplay is mostly similar to the previous games, combining puzzle-solving and object manipulation with arcade-style jumps and hazard-dodging. Lateral thinking is required to decipher the riddles found on scrolls. There are also extra arcade sections on a runaway mine-cart and for a spot of scuba-diving.


Spellbound Dizzy Amiga Dozy looks as if sleeping was really exhausting...
Spellbound Dizzy Amiga A vast lake.
Spellbound Dizzy Amiga Going down.
Spellbound Dizzy Amiga Title screen

Promo Images

There are no promo images for this game

Alternate Titles

  • "Dizzy 5" -- Informal Name

Part of the Following Groups

User Reviews

The fifth Dizzy platform/puzzle game Commodore 64 Gary Smith (15)
Probably the best version of 'Spellbound Dizzy' Amiga Gary Smith (65)

Critic Reviews

Commodore Format Commodore 64 Jul, 1992 82 out of 100 82
ST Action Atari ST Feb, 1993 77 out of 100 77
ST Format Atari ST Jan, 1993 71 out of 100 71
Commodore Format Commodore 64 Dec, 1992 68 out of 100 68


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There are in fact two Spellbound Dizzy games. The one documented here was released on its own, for several systems, and contains over 100 screens. The other was included in the C64 compilation 'Dizzy's Excellent Adventures' and contains an entirely-different 25 screens.
Contributed to by ZeTomes (36437), firefang9212 (76763), Martin Smith (78737) and Knyght (710)
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