Sporting Triangles

Moby ID: 12662

[ All ] [ Acorn 32-bit add ] [ Amiga add ] [ Amstrad CPC ] [ Atari ST ] [ BBC Micro add ] [ Commodore 64 ] [ DOS add ] [ Electron add ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Loading screen.
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Option screen.
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Choose a sport.
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The board.
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The answer?
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Hit for Six round.
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Jigsaw round.
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Quick Fire round.

Atari ST screenshots

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Title screen
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Player input
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Random starting order
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Choose your specialist area
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Reflected in player appearances once the game starts
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The main triangular game board
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Do you know the answer? 2 points if you do
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The dice is rolled again
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This one I did know
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Clue: The Official Blackpool FC game wouldn't be a hit on the Spectrum
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The Hit For 6 round - a succession of clues are given
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The sooner you get it, the more you score
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Candidates come from a range of sports
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The Jigsaw round is of variable difficulty
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The on-the-buzzer round
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Honesty required
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Maybe this question was a bad idea
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The final results
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You can play another game with the old categories eliminated
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That means he was not out when all around him got out
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Enough for Gremlin to make a licensed game around him

Commodore 64 screenshots

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Title Screen.
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The Contestants.
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Choose a sport.
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Next question.
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The board.
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The answer is ......
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Well done.
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Hit For 6.
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Jigsaw.
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I won.

ZX Spectrum screenshots

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This screen displays as the game loads
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After being prompted for the number of players, in this case 1, the player must give the human player(s) a name
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The game then names the non human participants and asks the player to set their competency level
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The final act of setting the game up is to determine the length of each round, 0 means the rounds are un-timed. Here 15 seconds has been entered and the game asks for confirmation that all is correct
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A spinning dice is used to determine the order of the players
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.. and then each player chooses a category. When all participants have chosen a category the player must flip the disk to load the question set
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