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DescriptionA follow-up to the first Spy vs Spy game now sees the spies stranded on a desert island. This time, instead of the four items which allow you to leave for the airport, the spies must try to collect three pieces of a missile and escape from the island in a waiting submarine before a volcano erupts. There are a few pitfalls to avoid such as quicksand and sharks. There are also new traps (hidden pits, napalm, snares and a pistol) and hand-to-hand combat is done with swords instead of clubs.
There are seven difficulty levels which affect how much time will elapse before the volcano erupts and the size of the playing area.
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- "Spy vs. Spy Vol. II: The Island Caper" -- Alternate title
- "Spy vs Spy II: The Island Caper" -- In-game Title
- "Nangoku Shirei!! Spy vs. Spy" -- NES title
Part of the Following Groups
|Can you get the missile and escape before the volcano erupts?||Commodore 64||Christopher Whittum (7)|
|Commodore User||Commodore 64||Aug, 1985||100|
|Computer and Video Games (CVG)||Commodore 64||Apr, 1990||93 out of 100||93|
|Zzap!||Commodore 64||Oct, 1985||92 out of 100||92|
|Amiga Joker||Amiga||Mar, 1990||83 out of 100||83|
|ASM (Aktueller Software Markt)||Atari 8-bit||Feb, 1986||8.25 out of 10||82|
|ASM (Aktueller Software Markt)||Amstrad CPC||Feb, 1986||8.25 out of 10||82|
|ASM (Aktueller Software Markt)||Commodore 64||Feb, 1986||8.25 out of 10||82|
|64'er||Commodore 64||Dec, 1985||11 out of 15||73|
|Amiga Action||Amiga||Dec, 1989||72 out of 100||72|
|Commodore Format||Commodore 64||Mar, 1994||60 out of 100||60|
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Commodore 64 Credits (1 people)