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As the Starfleet Lieutenant Alexander Munro returns to Alpha Quadrant from a long voyage, the authorities consider the Hazard Team that he had commanded an unnecessary luxury, disbanding it and assigning Munro to teach small unit tactics at the Starfleet Academy. Two years later, Captain Picard contacts Munro and offers him to reassemble the Hazard Team on board his space ship, the USS Enterprise. Shortly afterwards, the ship receives a distress call from USS Dallas. Apparently, members of a mysterious alien race known as the Exomorphs have attacked the ship. As Munro is sent to rescue the crew members, he is reunited with an old friend, and has to face dangers graver than anything he has encountered so far...

Star Trek: Elite Force II is a sequel to Star Trek: Voyager - Elite Force. It is set in the Star Trek universe, chronologically overlapping with the last episodes of the Star Trek: Voyager series. Like its predecessor, it is a first-person shooter in which the player controls Alexander Munro (who can only be male in this sequel), who is usually aided by his AI-controlled teammates during exploration of the levels and combat.

Munro has fifteen weapons at his disposal, most of which have been ported from the previous game. Most of these futuristic, Star Trek-themed weapons are energy guns that have alternate firing mode. The tricorder reappears with a new function: the player must now actively use it in order to bypass security, participating in a power-routing mini-game, during which it is necessary to connect two nodes by manipulating a series of pipes.

During certain scripted events, the player can choose between two or more responses to a particular situation. These choices may affect the subsequent events and the level progression. There is also a possibility of a romantic involvement with one of the two female characters.


Star Trek: Elite Force II Windows The tricorder provides several viewing options including "structural integrity" or "where it's safe to step" mode.
Star Trek: Elite Force II Windows Enterprise transport operators
Star Trek: Elite Force II Windows A romulan sniper
Star Trek: Elite Force II Windows The bridge of the enterprise, because everyone wants to see that

Promo Images

Star Trek: Elite Force II Screenshot
Star Trek: Elite Force II Magazine Advertisement
Star Trek: Elite Force II Magazine Advertisement
Star Trek: Elite Force II Screenshot


Alternate Titles

  • "星际迷航:精英力量II" -- Simplified Chinese spelling
  • "STEF2" -- Common abbreviation

Part of the Following Groups

User Reviews

Better than a book of Old Klingon Proverbs. Windows Terrence Bosky (5459)
A colossal improvement over the first Windows HandofShadow (55)
Should appeal to genre fans and movie fans alike. Windows Cyberzed (57)

Critic Reviews

Game Captain Windows Jun 25, 2003 88 out of 100 88
Game Revolution Windows Jul 01, 2003 B+ 83
Pelit Windows Sep, 2003 82 out of 100 82
GameSpot (Belgium/Netherlands) Windows Jun 26, 2003 80 out of 100 80
PC Zone Benelux Windows Jul, 2003 80 out of 100 80
Adrenaline Vault, The (AVault) Windows Aug 04, 2003 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Armchair Empire, The Windows Aug 03, 2003 7.5 out of 10 75
Macworld Macintosh Mar 24, 2004 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Just Games Retro Windows Sep 07, 2014 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Digital Entertainment News (den) Windows Aug 29, 2003 4 out of 10 40


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On November 5, 2003, Ritual released parts of the Elite Force II game code, allowing you to create mods for the game.

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Contributed to by Corn Popper (68963) and Arvin Chandra (59)
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