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DescriptionMore space combat and strategy in this sequel, which challenges you to collect the elements to form a bomb to destroy a resistance force, before delivering them through heavy fighting. Each planet has its own characteristics, with differing inhabitants and features.
As well as flying through space, you must dart through tunnels under the planets, which restricted your movement range but are where most of the weapons are. As you go along you'll have to obtain objects from people, and trade them so as to be able to complete your main objectives.
The biggest advance from the original Starglider was seen as the polygon graphics, which are filled on 16-bit systems, and contain considerable detail.
- "Starglider 2" -- European title
Part of the Following Groups
- Games with included books (fiction)
- Games with manual lookup copy protection
- Genre: Simulation - Space trading and combat
- Starglider series
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|The Games Machine (UK)||Atari ST||Oct, 1988||97 out of 100||97|
|Amiga Computing||Amiga||Sep, 1988||96 out of 100||96|
|ACE (Advanced Computer Entertainment)||Amiga||Oct, 1988||927 out of 1000||93|
|ACE (Advanced Computer Entertainment)||Atari ST||Oct, 1988||927 out of 1000||93|
|Computer and Video Games (CVG)||Amiga||Sep, 1988||9 out of 10||90|
|ASM (Aktueller Software Markt)||Atari ST||Nov, 1988||10.6 out of 12||88|
|Your Amiga||Amiga||Dec, 1988||84 out of 100||84|
|Amiga Joker||Amiga||Jan, 1994||74 out of 100||74|
|Computer Gaming World (CGW)||Atari ST||Dec, 1988||Unscored||Unscored|
|Computer Gaming World (CGW)||Amiga||Dec, 1988||Unscored||Unscored|
There are currently no topics for this game.
ExtrasAs with Carrier Command, some versions of the game - definitely the ZX Spectrum and the Atari ST version - came with a cassette tape containing Dave Lowe's full instrumental theme, performed in the studio. The Amiga and ST versions had short sampled extracts of Lowe's music, but only 1mb machines. The 128k ZX Spectrum version had a completely original AY theme song.
ManualAs with the original, the game's manual was well-written and filled with puns; your ship was equipped with a Forslook device, and to win the game you had to use the Forslook (groan). Also: space whales.
Paint with RolfThe game includes a "Paint with Rolf" option (presumably a reference to Rolf Harris). This allowed the player to paint the screen with the game's polygonal objects, and was inspired by Jez San's love of the classic arcade game I, Robot.
- Computer and Video Games
- Issue 06/1989 - Runner-up Golden Joystick Award 1989 for Best 16-Bit Game of the Year (reader's vote)
- Issue 06/1989 - Runner-up Golden Joystick Award 1989 for Best 16-Bit Graphics (reader's vote)
- Issue 06/1989 - Runner-up Golden Joystick Award 1989 for Best 16-Bit Soundtrack (reader's vote)
- ST Format
- May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"
- January 1990 (Issue 57) – 'The Best Games of the 80's Decade' (Stuart Wynne / Phil King)
Related Web Sites
- AtariMania (Rainbird, FR, DE, UK, Atari ST) (For Atari ST: game entry database; downloadable release; game packaging; advertisement; manuals; magazine reviews; additional material.)
- DOSBox, an x86 emulator with DOS (Compatibility information page about the original game and its DOSBox versions. )
- Hall of Light (For Amiga: game database entry; digitalised manuals; game packaging; screenshots; additional material.)
- Macintosh Garden, an abandonware games archive (For Macintosh: reviews; game packaging; downloadable releases; manual; screenshots; additional material.)
- Spectrum Computing (For ZX Spectrum: games database, magazine references, magazine adverts, additional material.)
- The Tipshop (For ZX Spectrum: a central archive for all Spectrum and SAM games hints, tips, cheats, maps, hacks and pokes.)
- Wikipedia, the free encyclopedia (Encyclopaedic entry for the combined platforms of the game.)
- World of Spectrum (For ZX Spectrum: downloadable releases; additional material including – cassette inlay, advertisement, instructions; remakes links; player reviews; magazine references; magazine adverts.)
- ZX-Art - online archive of pixel art and 8-bit music (For ZX Spectrum: music, credits, pixel art. Artist's graphics artwork.)
Macintosh Credits (18 people)
12 developers, 6 thanks
Starglider 2 was written by:
Jez San, Richard Clucas, Alister Perrott, Paul Gomm, Chris Humphries, Peter Warnes, Tim Watson, Adrian Friday3D Shapes & Artwork by:
Wedny, Becky, Kim, Hannah, AlisonThanks to:
Steve Weston (uncredited)