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Seemingly, even with Tetris over 5 years old by the time this game was made, there were new things to do with blocks that had to be dropped from the top of screen by being correctly position, and grouped into lines of 3 (horizontally, vertically or diagonally), so that those blocks would disappear and cause others to drop to fill the gaps. In Statix you have to balance the blocks on a see-saw, which has a central pivot which starts several notches above the ground.

The balance adjusts depending on how many blocks are in each column, meaning that removing vertical matches from the far end of the playing area has an especially dramatic effect. If it is too unbalanced, it's game over. Things are also made harder by the limited amount of blocks that can be supported - if this is exceeded the see-saw drops a notch, giving you less leeway with the even-ness of the blocks.

There's a two player mode in which each player has access to half of the see-saw, and the player whose end becomes overstocked loses. At times co-operation is required to keep the game alive, at other times you ought to set up a combo on your side, causing it to plummet down on your opponent.


Statix Amiga Title screen
Statix Amiga Level 1 - keep the balance for 50 blocks
Statix Amiga Level loading
Statix Amiga Level 14 - fulfill 10 normal rows

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Critic Reviews

CU Amiga Jun, 1994 87 out of 100 87
Computer and Video Games (CVG) Jun, 1994 85 out of 100 85
Amiga Games Mar, 1996 78 out of 100 78
Amiga Dream May, 1994 77 out of 100 77
Amiga Power Apr, 1994 75 out of 100 75
Play Time Aug, 1994 64 out of 100 64
Amiga Joker Apr, 1996 58 out of 100 58


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Martin Smith (76598) added Statix (Amiga) on Jun 02, 2004