Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

atari gravitar
Not an American user?


The action has moved on 500 years since the original game, Z, and an uneasy cease-fire exists between the two vast war machines of TransGlobal Industries and the MegaCom Corporation. The final phase of the peace initiative is only hours away when an incident takes place, which throws this short-lived truce into complete disarray.

War is firmly back on the agenda.

While initial thoughts may be that Z: Steel Soldiers is another recruit to the growing army of real time strategy games, Z: Steel Soldiers should be viewed as an arcade strategy title with the emphasis firmly on action, the players’ combat decisions and their subsequent consequences.

The taking of territory is still paramount for victory as buildings can only be constructed on land owned by the player. But now, gamers must also think about which territory will best suit their strategy.

Each sector on the map will feature a flag displaying a number from 1 to 5, the higher the number the quicker the game’s resource, Xenonite, will be mined. The temptation may well be to secure those territories that will deliver the most Xenonite so forces can be quickly built up. But the game’s 3D environments mean that some territories will be strategically better than others. So, taking control of high ground with a relatively small yield of Xenonite may well prove more advantageous in the long term than quickly snatching a valley based territory with low strategic value and a high resource yield.

The action in Z: Steel Soldiers takes place in six very distinct worlds each with its own unique environment. From arid desert to lush forest each throws up its own geographical challenges for the player. In addition each world has its own environmental systems and specific life forms.

The game’s different environments have meant that Z: Steel Soldiers will feature not only land based units but also naval and airforce which includes helicopters and jets. In total players will have access to up to 30 units, the hardware becoming more powerful and destructive as the player progresses through the game.

Designed from the ground up as a true 3D game it comes as no surprise that Z: Steel Soldiers features a state of the art engine that really brings the game’s worlds to life. Units will make tracks in soft ground or kick up dust on dry terrain and all objects are subject to real time shadows and reflections. Other natural effects such as weather and transitions from day to night are incredibly realistic thanks to the game’s physics system.

Z: Steel Soldiers is more than a number of isolated missions with no structure thrown together to make a game. It features a progressive plot driven story line written by Martin Pond, the man responsible for bringing the world of Medievil and the universe of Imperium Galactica 2 to life. Full of intrigue and conspiracy, the story will be updated through luscious cut scenes created by leading industry lights AudioMotion.

Cited as one of Z’s strongest attributes, the AI in Z: Steel Soldiers is even more complex yet flexible enough to respond to gamers of all levels. It can be passive or aggressive in its nature from reinforcing territories to scouting or manufacturing of units in response to the player’s situation.


Steel Soldiers Windows Mission selection
Steel Soldiers Windows New main menu (2014 Steam release)
Steel Soldiers iPad Unfriendly fire
Steel Soldiers Windows In this mission you must hunt down and destroy all pieces of the crashed shuttle (2014 Steam release)

Promo Images

Steel Soldiers Magazine Advertisement
Steel Soldiers Screenshot
Steel Soldiers Screenshot
Steel Soldiers Screenshot


Alternate Titles

  • "钢铁战士" -- Simplified Chinese spelling
  • "Z: Steel Soldiers" -- European title
  • "Z2: Steel Soldiers" -- Zoom Platform title
  • "Z2" -- Common abbreviation

Part of the Following Group

User Reviews

There are no reviews for this game.

Critic Reviews

PC Gamer Brasil Windows Dec, 2001 89 out of 100 89
Gameplay (Benelux) Windows May 31, 2001 87 out of 100 87
Power Unlimited Windows Jun, 2001 84 out of 100 84
FZ Windows Jul 10, 2001 4 out of 5 80
Gry OnLine Windows Sep 19, 2001 8 out of 10 80
PC Player (Germany) Windows Apr, 2001 78 out of 100 78
Tech-Gaming iPhone Apr 26, 2015 76 out of 100 76 Windows Jun 06, 2001 15 out of 20 75
GameZone Windows Jun 21, 2001 6.6 out of 10 66
Super Play (Sweden) Windows Aug, 2001 6 out of 10 60


There are currently no topics for this game.


The patch adds the 31st mission, which does NOT fit into the campaign. You can enjoy it separately from the campaign.

Related Web Sites

Contributed to by ( ͡° ͜ʖ ͡°) (2849), Sciere (771691), Pirou Julien (2982) and Kolin Tregaskes (26)
asteroids aquaventure