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Critic Reviews

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100 (May 01, 2008)
Może wydawać się to wciskaniem ich na siłę, jednak brakowało mi możliwości porównania w Internecie swoich wyników z wynikami innych graczy. Takie rozwiązanie pojawiło się innej produkcji tego typu - Build-a-lot 2 - kiedy po przejściu kampanii można było ścigać się na punkty w trybie casual. Bardzo mi się podobało, jednak i bez niego Stoneloops! of Jurassica wsysa w swój świat oraz zapewnia godziny miodnej, zwariowanej i pełnej akcji zabawy. Ostrzegam: "gra powoduje zaniedbanie pracy zawodowej, naraża na dezorganizację życia domowego i prowadzi do powstawania konfliktów rodzinnych".
iPhoneSlide to Play (May 27, 2009)
Stoneloops! of Jurassica is easily a must have match-3 fans and casual gamers alike. Its unique game modes, top notch gameplay and quality presentation make it a steal at its current $0.99 sale price.
WindowsBytten (Apr 11, 2008)
So I guess the only remaining question is whether StoneLoops! will still be getting played a couple of weeks down the track. I'm unsure of whether it has long lasting appeal simply because the gameplay mechanics are a little one dimensional, the amazing production value notwithstanding. I also can't help feeling that Codeminion have never gotten out of second gear with StoneLoops! and desperately want to see them turn their hand to something a little more engaging. Without doubt they are very good at what they do well, and that is make top quality puzzle games. StoneLoops! is no exception.
MacintoshAbout This Particular Macintosh (Nov, 2008)
Based on the experience of my family of three, StoneLoops is a Very Nice game that has something for everyone. The better players, like my wife, can run away with the Classic mode and blast stones as fast as she can. The slower players like me and Justin can take our sweet time with the Strategy mode. It would be nice if it were not so easy to accidentally switch from Strategy to Classic, but it is easy to avoid once you know about that the little annoyance.
WindowsGameZebo (Apr 01, 2008)
As StoneLoops of Jurassica quickly establishes within minutes of booting up, the title's overall vibe may be downright primeval, but from a hands-on gameplay perspective, it's light years ahead of the competition.
WindowsGameplay (Benelux) (May 29, 2008)
Eén van de betere 'Marble Popping' puzzelgames die we al speelden.
WindowsOut Of Eight (Apr 15, 2008)
It’s not that StoneLoops is necessarily bad (because it’s not), it’s just that there is a plethora of other games available that do essentially the same thing. In order to make a stand-out puzzle game, you need to have a unique hook and StoneLoops lacks this crucial feature. The presentation and controls are well-done, creating what most people would consider to be a fine puzzle game. The bonuses also keep things interesting and difficulty does ramp up at an adequate rate. Still, you can’t fight the feeling that you’ve done this before, and the somewhat unique “collect and shoot” game mechanic present in StoneLoops isn’t enough on its own to make the title stand out. If you’ve never played this kind of game and think you’d like it, then StoneLoops is not a bad place to start. However, most of those who have already played this type of game in several other iterations will find that StoneLoops doesn’t offer anything truly unique and it’s too little too late.