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Super Castlevania IV is, story-wise, a remake of the first game in the series. Set in the year 1691, the game casts the player in the role of Simon Belmont, a vampire hunter armed with a powerful whip, on a quest to defeat the evil Count Dracula in his castle. Despite the identical plot, the six castle stages have different layouts and themes; also, five initial stages that depict Simon's advancement towards the castle through various environments have been added.

The gameplay consists of traversing timed, linear platform stages, defeating enemies with the whip or sub-weapons that require collecting hearts and can be found by destroying parts of the scenery. Simon's stand-out ability in this installment are eight-directional attacks with his whip, which allow him, among others, to damage enemies standing below and above him. Holding out the whip will block enemy attacks. Simon can also latch his whip on special grappling points to swing over pits and obstacles. Game progression is saved by passwords given to the player after a stage has been completed.

Visually, the game uses hardware "Mode 7" effects such as parallax scrolling, rotating rooms, and pseudo-3D objects in some locations.


Super Castlevania IV SNES Zapf Bat
Super Castlevania IV SNES Finally inside the castle
Super Castlevania IV SNES Cellar
Super Castlevania IV Wii U Knives will make short work of this thing

Promo Images

Super Castlevania IV Screenshot
Super Castlevania IV Magazine Advertisement
Super Castlevania IV Screenshot
Super Castlevania IV Screenshot

Alternate Titles

  • "惡魔城" -- Chinese Title (traditional)
  • "悪魔城ドラキュラ" -- Japanese spelling
  • "Castlevania 4" -- Common Informal Name
  • "Akumajō Dracula" -- Japanese title

Part of the Following Groups

User Reviews

Easily one of the most enjoyable platformers for the SNES. SNES Bregalad (967)
One of the best games for the SNES and of the entire Castlevania series SNES Xantheous (1399)
The best old-school Castlevania game in the series. SNES The Silverlord (4)
The "Belmont" Tolls For Thee... SNES So Hai (371)
The greatest 2-D platform game ever made. Period. SNES Simon Wingate (36)
An atmospheric masterpiece SNES Brad Shead (6)
Hey Drac. How's It Goin? SNES Lake Hylia (3)

Critic Reviews

The Retro Spirit SNES Dec 17, 2013 6 out of 6 100
Original Gamer SNES Dec 03, 2008 9.3 out of 10 93
Computer and Video Games (CVG) SNES Jan, 1992 93 out of 100 93
Nintendo Life Wii Dec 26, 2006 9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars 90
ASM (Aktueller Software Markt) SNES Feb, 1992 10 out of 12 83
Retrogaming History SNES Jan 26, 2010 8 out of 10 80
GameSpot Wii Jan 10, 2007 7.8 out of 10 78
Play Time SNES Sep, 1992 75 out of 100 75 SNES Jan 22, 2008 7 out of 10 70
Digital Press - Classic Video Games SNES May 01, 2005 7 out of 10 70


Topic # Posts Last Post
Odd resolution 1 Mobygamesisreanimated (11178)
Jul 12, 2007


1001 Video Games

The SNES version of Super Castlevania IV appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Boss names

There are some interesting and quirky boss names in this game. The level 4 mid-boss "Puwexil", the skull with the lashing tongue, when spelled backwards is "Lix Ew Up". The level 4 end boss, a huge rock monster named "Koronot", when spelled backwards is "Ton O Rok". The level 6 end boss, the dancing spectres "Fred Askare & Paula Abgoul" is an obvious and very quirky play on names for Fred Astaire & Paula Abdul.

Version differences

There are differences between the US and Japanese releases of Super Castlevania IV. In Japan, the game is simply known as Akumajo Dracula. The cross on the tombstone at the beginning of the game was removed, for fear that people would be offended by lightning destroying the icon. Also, the name "Dracura" is visible in the Japanese version, but is merely a smudge in the American one.

There was also another censorship issue...the statues in level 6 were originally topless, but a toga was added for American release (why they changed this and not the nude Medusa is unclear). The font used in menus and the status bar is entirely different.

Then there is the gore. The opening logo drips blood. All of that green slime in level 8 was original red, and even bits of gore were cleaned off the spikes in the English release. Cryptically enough, the tears of the crying eyeball thing are still red.


  • Retro Gamer Magazine
    • (Issue 37) - voted #19 in the "Top 25 Platformers of All Time" poll

Information also contributed by PCGamer77 and Xantheous

Related Web Sites

  • Mr. P's Castlevania Realm (A comprehensive hosted fan "shrine" site dedicated to everything and anything related to Castlevania including Super Castlevania IV. Tips, cheats, walkthroughs, enemy lists, backstories, collectors collections, the Castlevania timeline and more.)
  • OC ReMix Game Profile (Fan remixes of music from Super Castlevania IV.)
  • Super Castlevania IV is Hard (Alex explains why he thinks Super Castlevania IV is too hard)
  • The Castlevania Dungeon (A hosted fan "shrine" site devoted to all the games of the Castlevania series, including the SNES game Super Castlevania IV. Content includes game info/descriptions, plot summaries, various kinds of media (images, MP3s, etc.) and links to other Castlevania-related sites.)
  • The Castlevania Treasury (A fan "shrine" site dedicated to all the games in the Castlevania series including Super Castlevania IV. Includes music from the games, backstories, walkthroughs, trivia details and much more.)
  • Video review of the Castlevania series (WARNING: Language) (The Angry Video Game Nerd, James Rolfe, reviews games in the Castlevania series. In part 3, he reviews Super Castlevania IV and Castlevania: Dracula X, both on SNES as well as Castlevania on Nintendo 64. He mentions Castlevania: Legacy of Darkness but does not review it.)
Contributed to by Corn Popper (69203), PCGamer77 (3233) and Michael Cassidy (21170)