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Cauldron and Cauldron II were successful in the 8-bit days, and this moved the series forward. You play a witch (although the character looks decidedly masculine, for no apparent reason), and have to negotiate four worlds, each split into bite-size chunks.

The levels are populated with bats, trolls and snakes, which have programmed attack patterns and follow you off the screen. You can collect and cast up to 12 spells, which are accessed using the cursor or function keys (the manual amusingly refers to Amigas having F11 and F12 keys, which they don't). These include upgraded weapons (the default one isn't especially powerful), and help such as magic staircases and a metal melter. Some sections of water kill you, other identical ones take you to different sections.


Super Cauldron Atari ST Looks like I can't go right
Super Cauldron Atari ST Intro screen
Super Cauldron Atari ST That looks like two flying pumpkins
Super Cauldron DOS World One

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Critic Reviews

Amiga Computing Amiga Aug, 1993 80 out of 100 80
ASM (Aktueller Software Markt) DOS Mar, 1993 9 out of 12 75
Amiga Format Amiga Aug, 1993 70 out of 100 70
Atari ST User Atari ST Jul, 1993 70 out of 100 70
PC Games (Germany) DOS Aug, 1993 63 out of 100 63
Amiga Action Amiga Aug, 1993 63 out of 100 63
ST Format Atari ST Jul, 1993 62 out of 100 62
Play Time DOS Aug, 1993 60 out of 100 60
CU Amiga Amiga Jul, 1993 27 out of 100 27
Amiga Power Amiga Jul, 1993 26 out of 100 26


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Contributed to by Kabushi (227106), Martin Smith (66857) and Tomas Pettersson (29753)